Don't know if this is based on a real life vehicle, but it looks like a mix between the Bluebuck and the Special. This would be a cool vehicle because the two others haven't been remastered yet.
I have no doubt that it'll be possible to swap between the Turbine and the regular fascia, the only problem is that i cant read the turbine one all too well. Whilst i like the black font with the white background, i dont like it enough to force myself to squint (or at least any worse than now) at the screen trying to read the tiny and cluttered writing of the Turbine gauge cluster, hence why it would be nice to have that colour option on the standard gauge cluster
EA Update 10.3.24 - Added gauges - Adjusted turbine engine performance - Added traction gear (starts off in 2nd)
Firstly, will the Dynamo have an extensive range of aftermarket parts such as race suspension components, modern engine swaps, and performance parts such as turbochargers for the default V8? Secondly, will there be a beater version or at least an available rusty skin and worn interior? Thirdly, I'm worried that the turbine version will be unrealistically reliable; if it is possible to script this, I would like to see it have the potential to overheat easily or otherwise fail in an amusing manner if you don't know what you're doing or drive the car like a maniac.
If reliability is coded in somehow then it is a instant buy for me (and probably many more too) cause it will be really cool and a differentiating factor. But I think it may not be possible to do, but idk
great design! I'm getting a lot of different model of cars mixed together here: the early and late body style rear looks like a 59-60 Buick, the early front end looks like a mid 60s thunderbird and the late front end gives off corvair vibes with the obvious overall theme of the Chrysler turbine
It should be possible with scripting; the creator of the Satsuma AMP mod implemented the simulation of carburated engines running rough when they're cold, something default cars don't have yet. And way back when, the Auriga Heron mod had a non-sychronised gearbox that would grind if you didn't time it right regardless of whether you used the clutch.