this looks like a sweet car to have for BeamNG. Nice work and modeling. I may have to make a video on it
i can fix up the engine models soon so don't think of it too much. since i've just graduated and nows prime summer time family has wanted to do many things and take me places, but things are slowing down a little.
i am pretty impressed with the weight. feels like a different car. (in a good way, before it felt like a 200bx ) the engines functionally work as they should, so i should be able to sort the models from here. only odd thing is the removed intakes, which breaks configs (easily fixed) and lessens the options, i'm not really sure what that's about. --- Post updated --- work on my end
If you talking about the twin four barrel carburetor, it would be to much for the 305. (irl) the twin four barrel would be more of a upgrade for the 350. (If you want it back in that’s a easy fix.) and thank you, I wasn’t sure at first what I’ve done would be accurate enough for it. So, it means a lot.
I got to watching some videos on carburetors and it seems that the twin four barrel are upgrade options for the 350.
any bigger carb is an upgrade. bigger carb=more air/flow flow. though there is a limit to this where it just gets excessive. two small carbs is the same as just one big carb.
Just to make them things clear, these are the intake and engine configurations that were made throughout the Camaro's third generation: 2.5 liter I4 with throttle body fuel injection, from 1982-85 only 2.8 liter V6, 2 barrel carburetor from 1982-84 and MPFI 1985-1990 3.1 liter V6, MPFI, offered from 91-92 5.0 liter V8, single 4 barrel carb from 1982-1986, throttle body injection and TPI from 87-92 5.7 liter V8, offered only with TPI from 1987 onwards Hope that helps when making the engines lol
i think the stock intakes are fine anyway, just the super charger stages should've remained stage 4 was unrealisticish beyond anything in beamng but, is fun
No, you should be able to download the latest version without clearing your cache. Are you having issues with textures?