WIP Beta released '82-'92 Camaro (third generation) (UPDATE 3)

Discussion in 'Land' started by porterrobinson, May 12, 2023.

  1. porterrobinson

    porterrobinson
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    real life
     
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  2. videopants2019

    videopants2019
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    What! Lucky
     
  3. flyunox

    flyunox
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    oh damn i tho you were making it in the game, my bad lmao
     
  4. porterrobinson

    porterrobinson
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    i do have all the reference i'd need :p;):confused::confused::p
     
  5. videopants2019

    videopants2019
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    if you can take some photos of the interior that'll be great, also at what RPM does it idle at?
     
  6. ryanisstigg

    ryanisstigg
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    Manuals are usually happy around 700-800, mine is tuned to run at about 1300 in park and 700 in gear since it's an automatic. I should also mention that the autos tend to shift a little after 4k rpm on the 3 speed and around 5k on 4 speeds
     
  7. videopants2019

    videopants2019
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    should I test the transmissions in realisic or arcade?
     
  8. ryanisstigg

    ryanisstigg
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    Try both just to see how they'd act in arcade mode, always good to have them perform well in both
     
  9. videopants2019

    videopants2019
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    the 5-speed manual IROC-Z currently does a 14.3 in realistic then 15+ in arcade, according to this catalog is supposed to do a 1/4 mile in 14.8.
     
  10. ryanisstigg

    ryanisstigg
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    Kinda hard to be dead accurate lol, as long as it's close enough
     
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  11. TMccanna

    TMccanna
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    yea, espec considering quarter miles also depend on driver skill
     
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  12. videopants2019

    videopants2019
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    I guess my main concern was people telling me that the times were wrong while in reality it’s not. ¯\_(ツ)_/¯
     
  13. videopants2019

    videopants2019
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    Due to unexpected complexity of the engine and transmission codes (among other factors) I won’t be able to get all engines/transmissions done by the 10th, so I’ll post the IROC-Z configs on the 10th and the others on a later date. Or should I wait until they’re all ready?
     
  14. ryanisstigg

    ryanisstigg
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    Whatever works for you
     
  15. PriusRepellent2

    PriusRepellent2
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    I'd imagine someone has already suggested it, but could we have an RS Model? All that is needed is a different badge on the rear bumper, an airbag steering wheel, smaller rear tailpipes and fog lamps in the blank holes in the front bumper.
    Oh and of course, a replica skin of the "Country & Western is rubbish" paintjob in the Top Gear $1000 USA Road trip?
     

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  16. videopants2019

    videopants2019
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    The RS, Z28, and the IROC are planned for, but finding parts for them may take a while since modeling is not something I’m familiar with. And with school starting progress will be slower, but hey, I’m going to school to be a 3D animator so I’ll most likely learn how to model while I’m doing that. As for custom configurations of the Camaro, I’m not sure at the moment. I’ll have to check with the others first
     
  17. videopants2019

    videopants2019
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    Progress update on the manual IROC-Z.
    20230814121823_1.jpg
    0-60 is at 6.5 seconds.
    20230814121901_1.jpg
    1/4 mile time is 14.8 seconds.
    PLEASE note that the test runs are done using a stick, shifting around 4400-4700 RPM
     
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  18. TMccanna

    TMccanna
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    noteworthy that exact quarter mile times is effectively impossible as it partly relies on driver skill, as long as the weight/hp/gearing is all accurate it should perform reaslistically
     
  19. videopants2019

    videopants2019
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    I took drag, weight, power curve, gearing in both the final drive and transmission, (the fifth gear is a few tenths off for accurate top speed of 151) even friction on the engine and transmission. Didn’t even know that Beam simulated friction till going through the codes, the attention to detail in the physics of this game continues to amaze me.
     
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  20. TMccanna

    TMccanna
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    this seems extremely excessive for whats supposed to be for fun
     
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