I know this might be a bit of a petty, nit-picky request, but I figure get all of them out of the way for now. Regarding the color chooser in the vehicle configuration page (during game play... not in the garage)… might it be possible to allow for specific RGB / HSL / HSV numerical selection fields, so we can dial colors in more precisely, and know what their exact values are? Right now, one can only mouse-click and move the circle around the color box, or select the pre-determined color swatches below... but no numerical value is assigned to either choice. I suppose the value of "chrominess" (is that even a word?) can be akin to transparency-- transparent low, opaque high. HSL-T, or HSV-T? (Or would that be equivalent to an alpha-channel selector?). I don't know, but I think you might get what I'm driving at. Also, when choosing a color swatch below, the circle in the color box above does not immediately jump to the point in the box where that new color belongs... it stays where the old one was from the prior mouse drag choice. Allowing us to see where in the grid the new swatch color lays, and what the new numbers for it are, would be helpful. Finally, when dragging the mouse to grab the circle inside the color box, and moving it against or into one of the perimeters, the circle gets stuck. I have to release the mouse button and re-click somewhere else in the color box, to be able to drag the circle again. If I try to click a slight distance away, but still in the circle, the circle won't respond to the new mouse click. This can make precise movements to adjust colors when I want to drag against a line of equal red-hue (along the left or right box border, vertically), or equal full-saturation (along the top border, horizontally), a little more difficult. While this is not the most important issue, I know; it's something I noticed. Certainly I can live with it in the meantime.