Unsolved Adding Custom Wheels.

Discussion in 'Mod Support' started by dylanthegreat13, Jun 20, 2017.

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  1. dylanthegreat13

    dylanthegreat13
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    Joined:
    Jan 10, 2015
    Messages:
    9
    Ok, So i made this model in blender its a little rough(first time touching a 3d modeling software) Its a set of rims and im wondering how can i put a tyre on it and how do you make beamng able to use the model.
    upload_2017-6-19_19-0-57.png
    Rim i Modeled^
     
  2. thomatoes50

    thomatoes50
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    BeamNG Team

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    Jan 31, 2013
    Messages:
    722
    First, your rim is really to big. Its the size of the blender grid because you have used it for reference.
    Now you need to scale it down like less than 1 block

    To "declare" the rim in a jbeam. Take a look at game/content/vehicules/common.zip/vehicules/common/wheels/steelwheels_R_5.jbeam

    you need to change the name of the mesh in the flexbodies thing.

    in slots you can set what type of tire you can choose to put on your rim and you can decide if you allow hubcap or not
     
  3. GroundControl

    GroundControl
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    May 23, 2017
    Messages:
    80
    • Agree Agree x 1
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