The newest update (which is otherwise one of the best so far) seems to have broken a fair few of my mods. The most obscure is an AI glitch that occurs on Sadler Gorge. Whenever an AI-controlled vehicle attempts to cross the map's JBeam-based bridge, it brakes and/or turns in the attempt to return to a point in its path that it believes it missed. I'm aware that raytraces can't detect vehicles, only terrain and mesh surfaces. Might the current AI be using ray traces to detect height above the driving surface?