Released American 80's Fullsize Series 2.1

disguised pre-release test car of a famous car brand.

  1. catchow1977

    catchow1977
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    there is a remaster for this mod currently in progress so the current version is most likely no longer supported
     
  2. Jomme_Mega

    Jomme_Mega
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    oh fuck yes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! wen
     
  3. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Not a remaster, it's a refresh like with the ETKs. It's going slow but it's not dead.
     
    • Like Like x 9
  4. 88fiero

    88fiero
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    SWEET, will the addon pack be on the repository?
     
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  5. DieselDuster

    DieselDuster
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    good.
     
  6. bussin.buses

    bussin.buses
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    No, they’re refreshing it, and since it has real car marques, it can’t be on the repository.
     
    • Like Like x 1
  7. MrConu2

    MrConu2
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    I love the mod can you make the doors openable. I use the mod all of the time
     
    • Agree Agree x 2
  8. MSX98FMDnB

    MSX98FMDnB
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    An update is in the works, but progress has been slow.
     
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  9. JustOneCarGuy

    JustOneCarGuy
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    I think it has been broken for a while, because of the game updates
     
  10. Jomme_Mega

    Jomme_Mega
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    it worked wen i last tested on 0.27
     
    • Agree Agree x 1
  11. YosemiteTheDeer

    YosemiteTheDeer
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    Nice Mod Btw you should do a Gambler 500 Mod entry!
     
  12. MrConu2

    MrConu2
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    By the way I would be cool to have it where there are different commands for the tailgate because I sometimes get confused.:)
    --- Post updated ---
    Also I would like a Oldfullsize SUV
     
  13. Reece Coates

    Reece Coates
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    There's a wagon.
    SUV's weren't really a thing in the 80's.
     
    • Agree Agree x 7
  14. CarLover2004

    CarLover2004
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    is there a thread for the refresh?
     
  15. bussin.buses

    bussin.buses
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    The Chevy/GMC Suburban excluded, of course. (Yes, the GMC SUV was called a Suburban, as well)
     
  16. bibmann

    bibmann
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    I Cannot get everything, is it supposed to have a pack or something?
     
  17. Sithhy™

    Sithhy™
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  18. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    If there was, it would look dead, so there isn't. Work is so slow it feels frozen at times.
     
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  19. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I haven't posted a progress update in a while so I'll show what we have so far now that there has been some significant progress.
    This is the state of the cars now, showing only the reworked parts:
    1.png
    All the changes that I remember:
    • We merged all the model files into 1 blend file, and started separating it again into individual files, but in a way that it makes sense and will be easy to find everything
    • Textures are also moved to folders that make more sense, materials converted to json to make a PBR conversion easier in the future (we are probably not going to convert it to PBR ourselves, at least not yet, way too much work)
    • Reworked the slots system completely in terms of suspensions. No more duplicates of suspensions between different frames. All suspensions use the same differentials, brakes, wheel hubs and stuff
    • Fixed wrong transmission ratios and final drives
    • Front final drive selection is now the same as the rear one
    • Removed broken air suspension and some things that make zero sense like the 6 speed manual drag transmission (???)
    • Replaced brake discs with vanilla models which look way better
    • Tow hitch model made accurate to real life and there is no need for a separate wagon tow hitch variant anymore
    • Universal wheels, Oldsfullsize wheels can be used on any car, no more separate wheel hubs
    • Added unused fully body colored Super Stock wheels to parts selector
    • Oldsfullsize wheels use the same tire selection as the vanilla wheels of the same size and the custom tires were moved there
    • Tweaked the rear hubs to fix some vanilla wheels breaking off on them
    • Fixed a bug where spawning some other mods and then this one would mess up the rear offroad suspension visually
    • Reworked the tires to use the updated friction simulation like vanilla cars have
    • Tire pressure increased to a realistic value
    • Hubcap Jbeams now actually fit the shape of the hubcaps
    • Instead of having worn out wheels and tires as separate models, made the worn out paint part of the derby wheel color selection
    • Optimized file size by removing many unused/broken or easy to replace textures
    • Fixed some UVs on model parts
    • Renamed a lot of stuff in tuning menu to be in line with vanilla cars
    • Fixed a rare bug where the tuning menu would not let you apply changes
    • More fixes to the engine model and materials
    • Definitely a lot more stuff that I completely forgot because it's been such a long time now
     
    • Like Like x 29
  20. DieselDuster

    DieselDuster
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    Now who's gonna read that?! :p
     
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