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WIP Beta released American Road 1.6.0

Very large (120 sq/km, 11x11 km) map, hundreds kilometers of all types of roads. 8 GB RAM required

  1. primo3001

    primo3001
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    • Like Like x 6
  2. Sithhy™

    Sithhy™
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    That desert looks like a fun place to explore :D
     
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  3. default0.0player

    default0.0player
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    BeamNGdrive-017129059-RELEASE-x642019_10_922_30_08.png
     
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  4. -V8-

    -V8-
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    New trees have a missing foliage texture :(
     
  5. ThomasMu

    ThomasMu
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    There is a problem with collision on these trees.

    screenshot_2019-10-09_19-30-41.png
     
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  6. primo3001

    primo3001
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    @-V8- Do you have recent BeamNG version? You can also try to reinstall mod. It seems like it does not work only for you.


    @ThomasMu

    Thanks. I did not noiced it when I was testing it. I will fix it as soon as possible.
     
  7. jerrie

    jerrie
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    i also have this problem, and cleared the cashe
     
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  8. Sithhy™

    Sithhy™
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    Bridge broke o_O

    upload_2019-10-9_23-40-6.png
     
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  9. primo3001

    primo3001
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    @Sithhy™ Thanks. All bridges was like that when I edited this map in new game version. It looks like I missed that one. I will release a hotfix soon.

    Like always. New update - new bugs :D
     
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  10. default0.0player

    default0.0player
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    Yes. The collision box is larger than the tree itself
    BeamNGdrive-017129059-RELEASE-x642019_10_108_43_37.png

    The collision box has made some winding mountainous road undrivable.....
    BeamNGdrive-017129059-RELEASE-x642019_10_109_11_25.png
     
    #350 default0.0player, Oct 10, 2019 at 1:13 AM
    Last edited: Oct 10, 2019 at 3:12 AM
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  11. -V8-

    -V8-
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    primo3001, yep, I use recent (0.17.1.2) game version (automatic steam update a working). I tried clearing cache and redownload the mod, but it's in vain.
    screenshot_2019-10-10_10-31-39.jpg
    It's as always...
     
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  12. primo3001

    primo3001
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    Trees collision are fixed. It was caused by trees leafs sound zone. Trees textures are also fixed, as well as this broken tunnel. I will release a fix as soon as I can. If you have other issues with this map, please inform me :D
     
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  13. ltntai

    ltntai
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    Horrible transition from mixed forest swampy plains and green meadows to a Sonoran like desert. I'm angry as a little girl about that kind of climate change. Then a 6-lane highway across it just to connect two country roads? Kills the "flow", as someone here called it.
    Good thing it still looks unfinished, not too late to move it to its own map. Far far away from American Road.

    Other issues:
    - traffic direction is wrong on the desert coastal dual carriageway making the junctions dangerous
    - a weird land spike in the south-west corner
    - terrain/foliage error near Maryville
    ARbugs.png
    New trees are nice when fixed. Still my favourite map in the game. But it was better without sand and cactuses.
     
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  14. primo3001

    primo3001
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    Thank you for reporting those issues.

    I would call this desert only a small "bonus" on this map. This place was empty anyway, and I did not want to fill it with more of the same objects.
     
  15. Dr. Death

    Dr. Death
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    Well, you could always do something else with it, i do agree looking at the map that the patch of desert in an island surrounded by water doesn't fit in.

    I say looking at the map because im still trying to figure out what makes the map crash. Are you sure no low LOD setting for the terrain or the objects make for a ram leak or something? i left the game loading for about 90 minutes and still frozen.
     
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  16. Mr.Bot

    Mr.Bot
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    While at the ending of the desert highway (I don't know which way), the road has this weird texture stretching problem
    screenshot_2019-10-10_16-37-15.png screenshot_2019-10-10_16-36-53.png
    screenshot_2019-10-10_16-37-06.png
    At this end of the highway
     
  17. Sithhy™

    Sithhy™
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    @primo3001

    This bridge has 'no texture' written on the underside... but also, if you look on the top right corner, you can see some floating trees. They turn into normal trees once you get close enough, which is kind of an annoying sight, especially when you're driving on the highway :(

    upload_2019-10-11_0-45-19.png
     
  18. ltntai

    ltntai
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    I had that floating and popping tree problem too. Clearing cache or a restart helped but then the big leafy trees lost textures.
     
  19. MAdCaL1993

    MAdCaL1993
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    Spawning at the race track spawnpoint greets me with a large No Texture trees and banner above the vehicle.

    screenshot_2019-10-11_13-12-50.jpg screenshot_2019-10-11_13-12-55.jpg screenshot_2019-10-11_13-13-07.jpg

    This is at BeamNG 0.17.1.2 with all other mods disabled.
     
  20. primo3001

    primo3001
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    That problem with trees looks weird. Your trees look like the old ones. Try to remove mod from ALL PLACES (it can be found in "mods" folder, but also in "levels" folder.) And download it again. Looks like you have some outdated files somewhere on your disc. New trees replaced the old ones, so old trees should not be there at all.
    --- Post updated ---

    @MAdCaL1993 Problems with trees textures and collisions will be fixed soon.
     
    • Informative Informative x 3
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