Unsolved animated avoiding machine [prop]

Discussion in 'Mod Support' started by thomatoes50, Feb 18, 2017.

  1. thomatoes50

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    BeamNG Team

    Jan 31, 2013
    I was asked to make a mod that generate boxes that move from right to left

    First Attempt:
    I tried with Staticobject and move them with LUA but the collision mesh isn't refreshed

    Second Attempt:
    I tried to do a prop machine in jbeam but it have some limitation

    • I have to make a closed loop because the cubes can be teleported (i think)
    • rail with angles are not realeble (sometimes nodes pass very well, sometimes they don't)
    • Speed control is horrible because of ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    I tried to break angles (you can see in the picture there is 2*45° and i did 3*30°)

    So i'm asking help for any idea or tweak that can help.

    Attached Files:

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