wow I missed a lot of stuff in the past 24 hours, I guess that's what happens when I play Team Fortress 2 all day XD, but back on track I'm excited for the spiked MaxD
Didnt scroll back for this issue so posting here. Is it normal for the middle of the chassis to be gone? (floating 4 links).Clearing the cache seems to fix it but i need to do that everytime now.
Truck note first I got to using it todays guys it fantastic second sorry about earlier (Ive seen too many projects go south hehe) aman didn't know you were in here and now I see what you were doing
All done! Front clip structured + working headlights. Only textures left (currently using a GD27 texture, waiting for a proper 34).
just asking. if that's ever going to be a possibility, make them break off with a force in between that of the flag and hood falling off.
Well... It's "possible"... But that implies: - Separation of each spike to a myriad of indipendent meshes in Blender. - Indipendent naming and mapping to flexbodies for each spike. - Attachment beam structures for each spike. - Mini collision triangles for each spike. - A breakGroup for each spike. ... How about no?
I'm not that picky when it comes to the spiked max D, although that would be cool, but I'm fine with the hood coming off for now