Very likely. The truck is around BelAZ levels of complexity. Takes a couple of seconds to explode into a trillion pieces on impact...
nice, I knew Cohen had priority over the Willman, since it's closer to being done, was just curious, model looks amazing though --- Post updated --- nice job, so it doesn't sound like much is left but time wise it's farther away than it seems
Question about the trucks, is the parking brake functional? Im guessing no because transporting is a bit of a fun deal lol the trucks love to roll, with transbrake on the truck likes to roll forwards. Just need some tie downs XD
Nope. Omitted on purpose - real trucks don't have one, they're usually held in place with wheel chocks.
what is the path for the bodies to show up? would like to know so i can prepare. and a suggestion. can we release all the bodies separately and just have them with one skin then replace them when they become breakable (if they'll ever become breakable)?
a thought came to my head...so I was wondering if the hood still has one point holding it on or if you added another point
Still using CRD, but that might have to be changed for repository... I don't know if BeamNG will allow it called "CRD Monster Truck" which could be open to legal contest from CRD Mfg Inc. Not sure how Flying2YourSoul wants to release bodies - so far we have just the one big add-on pack with all of the bodies. Probably just do that to begin with. There are technically many points holding it on, but only one break-group that controls the breakage. That's a pretty good thought actually. The hoods might benefit from some things F2YS has been doing with the other panels. We could add more points if you guys don't mind waiting a couple extra weeks (maybe we'll look at that another time) Not yet that I know of, but probably Very Soon™ F2YS should be back around soon to confirm it's status.