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WIP [Archived] Freightliner FS-65

Discussion in 'Land' started by Dummiesman, Aug 7, 2013.

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  1. on3cherryshake

    on3cherryshake
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    This is incredible! It would be insane to have a fully fledged quality school bus in this game, it might just pull me back in. Can I make you some engine/transmissions? Not models or Jbeam but I can model power and sound and tuning and such :D
     
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  2. Dummiesman

    Dummiesman
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    Currently I have the MBE900 and the CAT C7, which seem to be the only 2 engines offered from 2004 onwards. They're both fairly accurately tuned.
    The transmission is an Allison 2000, though I suppose there's room for expansion there.

    As for a more powerful derbying engine or something, I don't know what I'll do for that yet.
     
    • Informative Informative x 2
  3. Dummiesman

    Dummiesman
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    Air horns + external PA speaker.
    Don't know if I can get the air horns working but I'll look into it

    What other kinds of accessories would you guys like to see?
     

    Attached Files:

    • upload_2020-3-12_19-37-8.png
    • upload_2020-3-12_19-37-18.png
    #503 Dummiesman, Mar 13, 2020
    Last edited: Mar 13, 2020
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  4. on3cherryshake

    on3cherryshake
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    I would be happy to specially tune the transmission for you. I did the Gavril Engines and Sound Mod if you need my portfolio :D I geek out over this kind of thing so I'd love to make the transmissions behave as accurately as possible.
     
  5. waboll

    waboll
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    upload_2020-3-13_11-48-49.png
    a roof rack for a motorhome/expedition like config?
     
  6. Dummiesman

    Dummiesman
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    Added a new thing in the parts selector : "Warning Light Mode"
    This lets you change between automatic (they shut off when you shut the door) ,or manual (you have to shut them off yourself)
    Here's a demonstration of automatic
    Gfycat Video - Click to Play - Direct Link


    I've also started on some switches and switch animations
    Gfycat Video - Click to Play - Direct Link
     
    • Like Like x 15
  7. ThatGuyOverThere

    ThatGuyOverThere
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    I love the amount of progress that's being done on this mod I really can't wait until it's finally ready!
     
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  8. TheShipMaster

    TheShipMaster
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    this is gonna be the ultimate bus mod

    it may even be better than the wentward!
     
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  9. MrJavelin

    MrJavelin
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    And mods rarely beat official assets out of the park. I'm sure this will be something special.
     
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  10. Dummiesman

    Dummiesman
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    Working on minor details like light covers breaking
     

    Attached Files:

    • upload_2020-3-14_21-5-15.png
    • upload_2020-3-14_21-5-49.png
    • upload_2020-3-14_21-7-10.png
    • Like Like x 13
  11. John Lewis

    John Lewis
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    Yep, this is gonna be better than a dev mod.
     
    • Agree Agree x 3
  12. John Lewis

    John Lewis
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    Apr 27, 2019
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    No, but he should be.
     
    • Agree Agree x 3
  13. HummerFan

    HummerFan
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    Yeah, he should
     
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  14. FestiveAidan130

    FestiveAidan130
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    He definitely should be a dev! This is a dev quality/better than dev quality vehicle.
     
    • Agree Agree x 2
  15. Dummiesman

    Dummiesman
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    1.
    upload_2020-3-15_16-10-33.png

    2.
    upload_2020-3-15_16-10-47.png

    and 3. + color map and put in game
    upload_2020-3-15_16-9-56.png

    One more texture ready to go. Still a few more textures to make.
     
    • Like Like x 15
  16. Crazy Killer

    Crazy Killer
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    Sep 13, 2018
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    533
    Two quick questions:
    1. Are you will create a "City Bus" Skin?
    2. Is there gonna be a shortened body?

    But of course, when this mod released this bus will gonna appeared in the Featured Mods
    (If you did rebrand the bus so its repo friendly)
     
    • Like Like x 2
  17. Spiicy

    Spiicy
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    I'm not him, but this is a school bus. They don't use these in the city, unless its a church bus thats painted blue or green, or something.
     
    • Agree Agree x 2
    • Informative Informative x 1
  18. Dummiesman

    Dummiesman
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    Without a skin you can choose any color you want, and you can also choose to remove the stop signs, lights, etc. in the parts selector. So it's totally possible to get something like this

    upload_2020-3-16_11-37-35.png

    There may be eventually. I'm hesitant about having any body variants until at least a bit of time after release has passed. That way if people find issues / inaccuracies I only have to fix them once and not multiple times :p
     
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    • Informative Informative x 2
  19. Dummiesman

    Dummiesman
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    Today :
    - Added fuse box door
    upload_2020-3-16_19-57-32.png

    - Added what I can only describe as a "stability bar" to the hood (it's there IRL)
    upload_2020-3-16_19-59-2.png

    - Tweaked the extension / retraction of the crossing arm a bit. the top was moving faster than the bottom.
    - Fixed an instability with stop signs so they no longer pop off
    - Adjusted left side mirror jbeams to properly fit the mesh
    - Revisited the steering and gave it 7-8 more degrees of steering each way (used to only have 32-33 deg), this involved fixing the geometry of the steering since it was pretty ugly previously
    - Re-did mudflap attachments, adjusted mudflap nodes so they no longer constantly collide with the body
    - Started working on wiper jbeams. I plan to have working wipers since they need physics anyways because they need to be able to be pushed away by the windshield

    Just goes to show that when something looks done, there's still tons of stuff that's being modified all the time. :)
     
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  20. Dummiesman

    Dummiesman
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    Added some more mesh detail, and a normal map for the places with less depth. Also gave the hood it's own material.
    upload_2020-3-17_19-11-30.png

    Next thing that needs normal maps + individual materials is the bumpers.
     
    • Like Like x 20
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