After being disapointed by the performance of the Badge on Beamng, I've decided to redesign the whole line. Now they are using my Jack of all trades motor, based on the Chevy 350, instead of a unique motor, and also received a revision on the design and specs to better match the competition. For now, the '66 sedan and coupe are done.
There are a few PYK vehicles that I need to upload to here,they have just gotten out of testing and are ready for release,the black sedan has already been released on the repository though.
https://beamng.com/resources/devilion-pack.4049/ The Devilion pack is ready for download! Includes: -Devilion GT -Devilion GT-R -Devilion Stinger -Devilion Vitera concept
Sometimes things really don't work out when making a car. I challenged myself to make the cheapest car in the world for the year 1995-1997. Below is a video of an early prototype of the Caze Ticane in 1995. Although price is insanely low, it cannot possibly pass as a drivable vehicle. It struggles to just move. Also, it does not even idle on its own. It is nearly impossible to drive, at least without throttle assistant(although I haven't tried with assists). Tried to use "Arcade mode" gearbox to turn around on the gravel, still stalled like crazy It is actually somewhat fun to try not to stall it whilst manouvering Post Updated: Added Automation .car savefile.
I'll upload the pics and files of the future Peugros cars on this thread : https://www.beamng.com/threads/peugros.56322/#post-892006
I've tried to make an 80s Italian cheap sedan, the ItalMotors IM Famiglia. Yep, it totally drives like an italian car from that period. Awful suspension, terrible brakes and unpredictable handling. At least it's got a decent engine, a 3.3L Carburated Inline 6 producing 200 HP. 0-60 in 8 seconds. A death trap basically. I'm not sure if I want to upload this.
You will love the new convertible version of the Badge H/R and WHO DA HECK PARKED THE PROTOTYPE OVER THE CONTAINTERS!?!? Jean-Claude you're fired! Wait, wrong thread.
BOI, I slap supercharger on mine, we see fast: Oh yeah boi, we do pink slips and you lose right at staging boi: This baby goes like wheeeeewawaBOOOM, rips right trough gears, boi! Just give ya keys, no point embarrassing yourself by racing that slow bloke push cart of yours >D Update: Perhaps I should of mentioned that my wagon, while it burns out rubber to 3rd gear, struggles to accelerate 8s 0 to 100kph, even top speed is barely over 200kph and it takes an airfield to stop even from cruising speeds. It does have power, even more torque, but no grip or handling, however it makes it up with monstrous weight that even oil tankers envy.
upcoming PYK vehicle releases. 2008-present PyongKong 400 series 107hp 2.0L I4 AWD 4spd Manual class: midsize SUV doors:5 price:18,470$ --------- 2004-present PyongKong 260 series Currently still WIP 90hp 1.5L I4 FWD 4spd auto class: luxury midsize doors:4 price:24,650$ --------- 2010-present PyongKong 100 Series 64hp 1.2L I3 FWD 4spd Manual class: subcompact doors: 5 price:7,800$ ------------ 2005-present PyongKong 600 Series 80hp 2.8L I6 RWD 5spd Manual class: passenger van doors:5 price:14,250
I do have fast SUV too, Mountaineer Elite, I think I posted it on this thread some time ago. (how these SUVs became so sporty? ) Sorry for quiet audio, should tamper with levels more: It has issues though, paint looks really different from what it is in Automation, color is all wrong, there is rot on steps and even tires poke out from arches, brakes are way too weak, so need to do something about it. To top it off, it lacks around 1000hp, but AM guys are looking into that so currently waiting to see if they can find way to improve export or then I need to manipulate engine file manually a bit. I don't know if it is BeamNG tire changes, but it is quite nice now how to get good time, you really have to nail the launch properly, it is now so different also from car to car.