you need to swithch it on to work --- Post updated --- this is a very good mod only down side it its nose heavy
I cannot express my gratitude. Will fly it around a bit, maybe report some bugs. --- Post updated --- Maybe it's because you fly it with your mouse placed weirdly. When i have flown the plane nothing like that happened.
What do you mean with that? I will adjust the Aero on the tail end of the week I will upload a hot fix for the problems that will arise the coming days
I don t know if I m the only but mine doesn t want to fly,I put the throttle on 100 and nothing moves
I can maybe improve if you can include a screenshot of the affected area --- Post updated --- Just uploaded a new hot fix that addresses the nose down attitude problem and fixed some issues with the engines not turning off when breaking apart from the plane. Should be live tomorrow morning when it is approved. Thanks for the first feedback, it is highly appreciated. I will look into it if I will start the engines on initialization, seems some are confused about it even though it is the first paragraph on the overview page.
Joelvb updated B25 Mitchell with a new update entry: Aero and breakTriggerBeam Engine hotfix Read the rest of this update entry...
Yes I also changed the engine on "arcade mode" but nothing 've changed --- Post updated --- I resolved the problem,I needed to push for 3-4 seconds the V button,thanks for the help
My inconsistency/bug report. The glass has weird yellow color, apart from the front glass. The textures inside are bad. If you turn on the engine, you can't stop it. (by changing ignition state) The glass can be seen clearly underwater, while the other parts of the body are barely seen. The turbine JBeam is weird and chunky. The engines get weird oil starvation (shouldn't be happening on a plane like that). Not to hate, the mod is very awesome. One suggestion. Is it possible for you to make a random chance of the engines breaking and catching on fire? Would be fun to mess around with.
the legend is back!!! on little issue i have is the prop texture when the are spinning. They dont look good or realistic and they are actually bugged. maybe you could revert this change back to the original
This taken from a post on the 1st page. look how much better the props look. completely night and day comparison. New ones are white for whatever reason and glow at night which is weird and again they are not even positioned correctly. watch the video attached for a demo
Just uploaded a new hot fix that addresses the nose down attitude problem and fixed some issues with the engines not turning off when breaking apart from the plane. Should be live tomorrow morning when it is approved. Thanks for the first feedbacks, it is highly appreciated. I will look into it if I will start the engines on initialization, seems some are confused about it even though it is the first para The wrong position of the sprite should be corrected on the next update. for the glow and overall look I will tweak the materials a bit. Propeller and the fuselage glass. The conversion of the materials to PBR changed the way the overall look of the materials are. Not as simple to change it back 100% like it was before.
what does it look like if you didn't use a texture for the props?. as in have the 3d props rendered instead of a texture when they rotate