All this thread is for at this point in time is to get technical feedback and to make sure I didn't do anything hideously stupid on this map. Please only use this thread to report information or problems with the map. (Spawn Point) Ok so this has been long overdue... I wanted to release this thing a year ago. (One of the roads, close to the edge of the map.) (My gas station, located in the small neighborhood. 1 of 2 instances located on the map) Credits; @Ouerbacker for his help with textures and the roads (before the align to mesh tool was a thing.) BeamNG for the default objects and vegetation Myself, for the layout of the map, some signs and a gas station. BeamNG community for helping me find those last few things to fix before an initial release. (Another random screenshot from near the neighborhood area.) THINGS I AM AWARE OF; Some areas are still not completely polished out. Feel free to point them out anyway, but keep in mind it probably won't be contributing. They may or may not be fixed later. The DRI rocks look terrible from far away, Can adjust the fog to cover it up but its an issue I unfortunately can't fix at this point in time. The console lights up with a few errors, Related to some missing files that I couldn't locate yet. (A closeup of the winding road pictured below) I also need to know if there are any maps that conflict with this one in terms of its file name "cliff_test". I am not aware of everything, so if you find any errors and such, or the map doesn't load for you, post it below, Better now than later. (A winding road) Links to prior threads related to this map; https://www.beamng.com/threads/cliff-mines-abandoned-island-mountain-project.17969/ **IF YOU DOWNLOAD THE VERSION ON THIS THREAD, YOU MUST DELETE IT BEFORE INSTALLING THE VERSION THAT WILL BE APPROVED TO THE MODS PAGE!** I apologize if this thread is confusing or messy, I don't like writing posts like these.