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Beam.NG confession...

Discussion in 'General Discussion' started by RageBull, Sep 21, 2015.

  1. RageBull

    RageBull
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    Joined:
    Apr 24, 2014
    Messages:
    53
    So with beamng I don't use it for crashing. I do the opposite, I use it for driving and all that. I actually try not to crash. Although eventually it happens, it's still fun to play. Haha.
     
  2. Zappymouse

    Zappymouse
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    Joined:
    Jun 18, 2013
    Messages:
    1,059
    BeamNG is a physics sandbox that just happens to revolve around cars. The purpose is not, and never was solely about crashing.
     
  3. DrowsySam

    DrowsySam
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    Joined:
    Jul 30, 2013
    Messages:
    996
    The goal was to make a realistic driving simulator, by simulating the whole vehicle.. Damage comes as an added bonus :)
     
  4. derpfleet55

    derpfleet55
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    Joined:
    Feb 6, 2014
    Messages:
    102
    This is exactly why I hope this game will one day have multilayer. Understandably it would require some hefty coding , none of which I understand, but the idea of racing, even with only a few people in beam exites me.. imagine 20 laps, hirochi raceway 6 racers.. You hit someone you can damage your car too!, so brake and pass carefully. if you take a corner wrong and mess up your suspension, you will have to drive differently, or limp to the pits. Hopefully if not online we can get great ai someday.
     
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