I found new commands in 'beamng-data' LUA MODE vehicles: { spawnNew: () => { bngApi.engineLua('vehicles.spawnDefault()'); }, removeCurrent: () => { bngApi.engineLua('vehicles.removeCurrent()'); }, cloneCurrent: () => { bngApi.engineLua('vehicles.cloneCurrent()'); }, removeAll: () => { bngApi.engineLua('vehicles.removeAll()'); }, removeOthers: () => { bngApi.engineLua('vehicles.removeAllExceptCurrent()'); }, loadDefault: () => {bngApi.engineLua('vehicles.loadDefault()');}, resetAll: () => { bngApi.engineScript('beamNGResetAllVehicles();'); }, reloadAll: () => { bngApi.engineScript('beamNGReloadAllVehicles();'); }, },