I don't think the devs really want the game to be about anything other than cars, so that probably isn't going to happen anytime soon. Of course, I'm not a dev, idk what they think, but I'm pretty sure they just want to create the best car game of all time (which they already have done), and make it as realistic as possible, before anything else.
Devs will make what makes them money. We don't know what will happen in future exactly, but it's safe to say cars are the staple, and there's plenty more cars to be made if there's more content coming
I feel like you may have answered your own concern here. If I hadn't gotten myself interested in the modding racket, I probably would have lost interest in this game nearly a decade ago. An experience getting stale after hundreds of hours doesn't seem like a red flag, it seems natural. Spoiler: Semi-Related Rant And maybe this is just me, but I feel like a lot of this kind of sensation of games being stale tends to come from modern gaming culture. There are a lot of unhealthy habits in the games industry—like, a lot a lot—and one of the more insidious on the consumer side is that the AAA market has pushed the narrative that games are either 'alive' (live service/very frequently updated, or recently released) or dead (literally anything else). This is obviously consumerist commercial bullshit: are Dishonored or Psychonauts 'dead' because they haven't gotten any updates besides stability patches in the last year? Are Half-Life or Quake 'dead' because the developers aren't in constant communication with the community? Is Bioshock 'dead' because there's not a thriving community of new players? To an executive, yes they are. There's no big profit being generated, nothing exciting to show shareholders. To us, consumers, players, people: not a chance. As long as a game is capable of being played (and that's hardly a guarantee), it can be just as alive to the people playing it, no matter how few they are. I just don't think a game needs to be infinitely, eternally engrossing. If you get bored with it, walk away from it for a bit. Play a different game, hang out with friends, and maybe come back to it in a week or two. Absence makes the heart grow fonder and all that. And if you come back and realize BeamNG isn't just isn't really for you anymore, it's not broken. You've just gotten out of it everything you needed. Good memories are worth more than the pursuit of reliving them, after all.
Like if we have to do the research and help them with the research they can verify and it'll make their life easier and a little bit faster. Like for example blimps have multiple Chambers or bladders or whatever that are full of helium or hydrogen and then they have us a frame and then a big structure and then they have the uhhh. Passenger area and ladders throughout the superstructure. Being able to add a gyrocopter or a hybrid of the wydra thats got a submarine model would be interesting wF
To be fair, the moderation even on this forum is lacking. I'm a newb here, but if you look at some mod threads on here, you will see people mobbing up & bullying mod creators. It's easy when you have discord buddies & an echo chamber. @HybridRooDragon Stay cool mate. Don't even worry about these. Most of them got bullied, couldn't handle it & chose to become a bully themselves. You walk up to one of these in the street & they can't look into your eyes. Let them have their fake internet ego.
maybe just me but i feel like the game could do with some new levels - i think most of my boredom i find with driving around the same environments over and over. even including mods, the amount of levels we get that are especially vast and high quality is very low. i mean the last time we got a map was i think johnson valley? it's approaching 3 years old very soon. west coast usa has seen a few updates but a new little island i feel like doesn't fulfil a ton. it's also 8 years old now. (we're all old) since johnson valley we've gotten (not including refreshes - but i will include remasters) -bruckell 9 -gavril md -bx-series remaster -t-series remaster -hirochi aurata -soliad landsdale (as part of the same update) -sp dunekicker -sp rockbasher -autobello autobuggy -autobello stambecco -fpu wydra (lets remind ourselves that the frequency of this is very impressive - don't forget that!) i know some of these aren't the most intricate (wydra, and arguably rockbasher and aurata aren't very intricate (i think they are but i dont think they're very popular)) i think it also tries to help to use inconvenient vehicles. too many people play car games with racecars and supercars. try beating on a 1.3l covet with the exhaust chopped off or try taking the springs out cars to slam them or try putting a welded diff in an otherwise stock car to drift.. it's fun. also cars with really soft suspension can be silly. the barstow can drive really silly if you take the struts out but leave the springs in. if you gas brake the roamer with softened suspension it can do wheelies.
They don't know what I've been through and how easily. I would give them a black eye if they tried to start something with me. I deserve my space and peace of mind and if they want to impede on that I would let them try if I were you because.... Eventually, if you screw around enough you'll find out. I'm using a kid-friendly version of what that term is but fafo does exist and karma is a b_#$& --- Post updated --- Long story short is if people dont want to be verbally or emotionally kicked in the balls they leave me the f alone. Let me be childish and goofy. Everyone likes it. So what if im annoying if its bugging you ask me to calm down and I will wonder off in some other direction and give you peace
Even before the several content updates, beamng was the same game. A sim. Like many others. Simulations aren't "gamer friendly", they're not casual. Sims have always required setup to get the most out of it. that's by design. Take project cars 2, you can play it for hours, or give up at the very beginning, since there isn't anything to unlock, "how do you have fun, where's the sense of progression?" people claim. Sims are like that. If you don't know how to set things up in any sim, you don't know how to make fun and that sim will be boring for you. I've had this issue myself. As for beam, the more specific the reason you have for playing the game, the more fun you will have. Me I want to see how different cars deform. I have an unhealthy obsession with an engine and four wheels. Most cars wrap themselves around a tree going 100, others (carbon fibre supercars) tend to bounce off it.