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BeamNG lagging after 0.22 update

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by StaticSpot, Apr 4, 2021.

  1. StaticSpot

    StaticSpot
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    Joined:
    Apr 4, 2021
    Messages:
    1
    Hello, recently the new update in BeamNG came and I was pretty hyped because it had the walking mode, new car and stuff. I updated my BeamNG and when I launched the game and played, it lagged for me. On the 0.21 update,the game was running 80-120 fps on high settings. Now that I'm playing on high settings, the fps is around 30-60 (60 is rarely) . Does someone have the same problem or got a fix to this?


    Specs: i5 4670
    Radeon RX 570 Sapphire nitro 4Gb
    16gigs of DDR3 RAM

    It meets all requirements
     
  2. vidderus

    vidderus
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    Joined:
    Sep 1, 2019
    Messages:
    128
    I think it's because beamng cant use more then 50% in task manager i think?
     
  3. BNG-FUN

    BNG-FUN
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    Joined:
    Jan 9, 2017
    Messages:
    58
    I've been experiencing similar as well. Not to the point of lagging completely but definitely noticing a performance hit and stutters in certain areas of maps. I've been keeping a close eye on the forums for a resolution/hotfix.

    Thankfully, the issue has been acknowledged and is being worked on as per: 0.22 Discussion thread | Use Safe Mode before reporting | Page 32 | BeamNG
     
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