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BeamNG on new AMD CPU's, will Ryzen run the game well enough ?

Discussion in 'General Discussion' started by DD-Indeed, Feb 23, 2017.

  1. Masterjoc

    Masterjoc
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    1700x and 1800x having an offset for XFR Feature. This results in "wrong" temps, they get 20°C too high but they are low as 1700 temps.
    So you need to think like: Actually shown temp in program minus 20°C.
    I have just a german source, but translator helps: https://www.computerbase.de/2017-03/amd-ryzen-7-temperatur-offset/
     
  2. fufsgfen

    fufsgfen
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    That seems to be more in line with power consumption actually. Some Intel chips run really hot too with overclock, over 80 degrees, I read earlier today about Kaby that de-lidding lowers temps up to 20 degrees of C, but does not improve overclocking. I guess temp is not limiting aspect with Ryzen either.

    Hopefully software patch helps with performance, but some have written that next revision of CPU might be needed to address performance issues, all I know is that with every so new concept there is going to be improvements later on, it is just first version of concept, worth to see what new revisions and models (R5?) are bringing to table, imo.

    With probably coming price drops it will be still good CPU upgrade for many that need to run more than 6 vehicles.
     
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  3. DD-Indeed

    DD-Indeed
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    After I opened the topic some time ago, I now ordered Ryzen 5 1600 and Asus Prime B350 Pro motherboard. I'll be doing some tests on the weekend (if I get the stuff by that) and compare them to my old setup.
     
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  4. Josh

    Josh
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    Bitwit managed to get 4.1 GHz stable on a 1600X.

    Air cooler as well.
     
  5. Dom246

    Dom246
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    I'm running an FX-6300 clocked at 4.6 and an rx480 8gb reference and 16gb ram, it runs fine with 3-4 cars frames start to drop over 4 cars but I'm guessing the ryzen chips will have improved heavily compared to the bulldozer chips.
     

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    • upload_2017-4-17_16-2-36.png
  6. DD-Indeed

    DD-Indeed
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    Indeed they are. I can now run 7 AI cars + my car in derby arena and the fps stays above 30 all the time. So it's highly playable. And I'm running on stock speed Ryzen 5 1600 + GTX 1070.
     
  7. fufsgfen

    fufsgfen
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    Yeah, AMD did well with them I think, for the price it is really good.

    Also even without GPU you can run the game now just fine, 36-38fps on derby arena that is with integrated Intel HD 530, sure not high details, but tricks they use on official maps really do work well, so with new game updates and better sensibly priced CPU's one can had very enjoyable gaming experience. Banana bench thread gives nice estimate of how well one can run multiple cars, I think for me it gives 17-18 realtime cars with i7-6700 and in practice with dedicated GPU it's around half roughly that can be run before framerate starts to plummet.

    iGPU is limiting factor here I guess, but just think about how little graphics processing power it has and still can do this:
    upload_2017-4-17_19-16-38.png
     
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  8. DD-Indeed

    DD-Indeed
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    Well for sure this looks good, with old CPU, I managed only to get around 6-9 cars in this:

    Ryzen51600BananaBench.png
     
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  9. fufsgfen

    fufsgfen
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    I found out that running benchmark directly from directory instead of in game has some impact on results it shows up.

    This is thread I mentioned:
    https://www.beamng.com/threads/banana-benchmark-results-comparison.8595/page-35

    Bit of overclock for that CPU of yours and you have performance of i7-7700 with price of i5, you can't beat that price / performance ratio! Like I mentioned AMD did fine :)
     
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  10. DD-Indeed

    DD-Indeed
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    Okay, I'll try that later too then. And yea, I already tested out some overclocks on the CPU, it's easy to overclock and 3.8 GHz is easy to archive, anything above that crashes the system on safe voltage areas, but that propably will be improved on the future. Right now running on stock speeds, because even that is plenty, I can always amp it up later, if needed. :)
     
  11. fufsgfen

    fufsgfen
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    This is my result from that thread I mentioned:


    What I'm thinking is that you should have 1 and 2 cars higher if you test without BeamNG running and probably bit faster highest result, 7700k is then bit faster arond 200 highest score so with overclock it probably is not very far at least.

    1 car result might give then indication of single core performance which matters on some maps and situations in BeamnNG and I'm quite happy to see that R5 is working really well there, so certainly it is now better choice than i5 for performance for money ratio.
     
  12. DD-Indeed

    DD-Indeed
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    Looks good, and we're close indeed. Could be yea, but on single core performance, Intel still has the edge slightly. R5 is best value right now, especially the 1600 and right now, i5's have become obsolete, they're only good for games, that needs single core power.
     
  13. fufsgfen

    fufsgfen
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    When you test banana bench without BeamNG running I think you will gain something like 20 points to highest score and 2-3 points to 1 car score, or that is at least what happened to me, so we can safely say R5 1600 probably is even bit faster than i7-6700, even in single core performance I guess as single car test is so close, there is not much difference really so for BeamNG that should be indeed best choice now.

    That all should help guys looking for upgrade to know a bit what to except then. Also as RX480 is soon old model prices of that are going down, so it is really great times for those doing upgrades for running BeamNG.

    But I must say, I'm drooling after that 6950X Extreme, nothing touches that beast, I just wish everyone could afford such CPU.
     
  14. DD-Indeed

    DD-Indeed
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    Here's some captured footage, that shows the important figures of the CPU and GPU. GPU is hardly stressed at all and CPU is running in good rates, there's plenty of room to do other stuff or even have more cars on the arena.




    I just need to find ways to improve the video quality and compression, currently using GPU to handle the capture, so that the stress is equally balanced between both.
     
  15. fufsgfen

    fufsgfen
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    With NVENC I guess having high bitrate helps best, but might need re-compression to cut upload time. I just got an idea of having another older GPU doing video compression, but I don't know if that would really work at all?
     
  16. DD-Indeed

    DD-Indeed
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    Naah, external capture card would be the best solution. It can save very crispy image and you can then compress it afterwards pretty quickly.


    But anyway, conclusion is: Ryzen 5 and 7 series CPU's are great for this game.
     
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  17. DD-Indeed

    DD-Indeed
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    Update: Some time has passed and new bioses have been released fro AM4-motherboards to further improve Ryzen's performance and especially RAM speeds. I've overclocked my R5 1600 to 3.8 GHz and running my RAM at 2933 MHz with 15-15-15-35 timings. Managed to break 180 JBeam/s barrier in BananaBench, so they keep getting better and better all the time.

    But still I wonder, that why the BananaBench and BeamNG causes coil whine on my motherboard, but any other game or benchmark software does not ?
    Does BeamNG process stuff in particular way, that can cause some unstability on that system ?
    Have you devs tested out Ryzen-stuff yourself yet and/or working to optimize the game for those as well ?
     
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