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Discussion in 'Terrains, Levels, Maps' started by falefee, Nov 5, 2017.
I think it eliminates the need for terrain when making AI routes.
Demo runs great (probably since it's a very small portion of the map but whatever)! I love the attention to detail! I see a few small missing textures near one edge of the map but nothing too serious.
Oh and I did this:
*Credit to DuneWulff for the takedown overlay template and car configurations.
It says I don't have permission when I click on the thread. Do I need permission or not?
As per Nadeox/devs etc it's just a placeholder and isn't properly coded in yet, so careful, I wouldn't want to mess with it too much and have it mess up your map in some way. It's not going to work until at-least the next major update to the game (not a bug-fix update).
What do you mean?
Perhaps it's something similar to what I had before where I had to wait for your approval?
Can a GeForce GTX 670, intel i5 2500K and 4GB DDR3 RAM run it? Unfortunately I'm broke and dad a old my another 4gb RAM.
I think he means that when accessing the web it have a 403 forbidden error.
I need an actual screenshot guys, not just "I think"
I got a website error, not a DNS error.
I click on the demo.....
Then I get a website 403
It wasn't just that one time, it happens repeatedly.
That is the RESOURCE I tried to submit to the repo. That out of the way, the one below it is this thread. You download the mod on the website on the front page of this thread
Thank you. Thought I was the only one.
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Now it says I need approval when I logged in with google.
EDIT: Thanks! The Mod is awesome!
Anything y'all want to see in BeamNG Paradise? I haven't asked yet lol
Probably Destructible Bilboard or something like that, if that would even be possible.
Maybe the yellow Smash Fences can be made into a prop? That would be cool to see...
ik i already asked this but a separate airport so you can take off form an unobstructed area
Like the ideas, definitely will consider.
To everyone here, would you prefer a FINAL release which would come in like 6 months or would you like some full map betas in < 6 months
full map betas definitely