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BeamNG: Personal Micro Blog(s) - January 2015

Discussion in 'General Discussion' started by tdev, Jan 12, 2015.

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  1. BlueScreen

    BlueScreen
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    Re: BeamNG: Personal Micro Blog(s)

    Usually it looks more like this:

    (imported from here)
     
  2. tdev

    tdev
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    Developer
    BeamNG Team

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    Re: BeamNG: Personal Micro Blog(s)

    Integrated build information into the game, when you click on the version info:
    buildinfo.png
     
  3. LJFHutch

    LJFHutch
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    Environment Artist
    BeamNG Team

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    Re: BeamNG: Personal Micro Blog(s)

    Finished placing the checkpoints and barrier configurations for the new race area :)

    BeamNG 2015-01-23 11-03-08-23.jpg
     
  4. MOHAAPlayer

    MOHAAPlayer
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    Re: BeamNG: Personal Micro Blog(s)

    When will we be able to use said checkpoints?
     
  5. destroyer8769

    destroyer8769
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    Re: BeamNG: Personal Micro Blog(s)

    are you going to make the port map it's entire own map, as I was hoping for something along the lines of the ports on gta5 and forza horizon 2. I love the new track btw on the racetrack map btw.
     
  6. tdev

    tdev
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    BeamNG Team

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    Re: BeamNG: Personal Micro Blog(s)

    Spotted a screenshot and config folder:
    screens.png
     
  7. Again_Dejavu

    Again_Dejavu
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    Re: BeamNG: Personal Micro Blog(s)

    How often do you plan on releasing builds? Is it time based, or whenever you pass a certain content threshold?
     
  8. tdev

    tdev
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    BeamNG Team

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    Re: BeamNG: Personal Micro Blog(s)

    When we are ready. Development is not a linear progress most of the time.
     
  9. Again_Dejavu

    Again_Dejavu
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    Re: BeamNG: Personal Micro Blog(s)

    What features do you hope to implement next?
     
  10. Dummiesman

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    Re: BeamNG: Personal Micro Blog(s)

    An example of this :

    Implementing Time of Day selector{
    menu{
    -Add time of day icons
    -Add a storage value for what the user picked
    }
    other{
    -Modify some of the code to look for a typeof TimeOfDay object
    -Check what value in the TimeOfDay object will match the selected time of day
    -Make sure the TimeOfDay object isn't auto playing
    -etc.
    }

    }

    The progress could however be shown after icons are added and by faking the TimeOfDay value ingame, when it still has more work to go.

    I think I got it right :p
     
  11. Again_Dejavu

    Again_Dejavu
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    Re: BeamNG: Personal Micro Blog(s)

    So you fixed your TOD app breaking if the time was set to play? Does the time displayed change, or does it disable the play mode for time?
     
  12. AR162B

    AR162B
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    Re: BeamNG: Personal Micro Blog(s)

    The new area looks really great! One thing do think is a bit annoying (it's on other maps as well) are the impenetrable wall of trees, often besides roads, which prevent you from driving everywhere. Especially when you drove off-road for a while, wanting to get back on the road but sometimes it's just impossible. :)
     
  13. Dummiesman

    Dummiesman
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    Re: BeamNG: Personal Micro Blog(s)

    I was attempting to explain how game development isn't linear and usually when adding one item you have to modify more than one item to add it in. Nothing about my app :p
     
  14. Bubbleawsome

    Bubbleawsome
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    Re: BeamNG: Personal Micro Blog(s)

    C'mon dejavu, stop asking so many questions. You've asked when the next update will be at least 4 times. Just let the devs dev. This is their thread to show off their work, not to have you ask a bunch of (honestly pretty dumb) questions.
     
  15. Again_Dejavu

    Again_Dejavu
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    Re: BeamNG: Personal Micro Blog(s)

    I like to ask questions. Do you have some other place I can ask about the game?
     
  16. monte379

    monte379
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    Re: BeamNG: Personal Micro Blog(s)

    You could in questions and support I think the Devs still look in there:)
     
  17. Again_Dejavu

    Again_Dejavu
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    Re: BeamNG: Personal Micro Blog(s)

    Last time I made a thread for every little thing I noticed I got banned :p I'll pass.
     
  18. monte379

    monte379
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    Re: BeamNG: Personal Micro Blog(s)

    Yea we just got be be patient don't want to rush releasing builds if they are not ready to be released:)
     
  19. Again_Dejavu

    Again_Dejavu
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    Re: BeamNG: Personal Micro Blog(s)

    I think I can speak for everybody when I ask if we could see the 300bx underbody and suspension, right?
     
  20. 14ramosr

    14ramosr
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    Re: BeamNG: Personal Micro Blog(s)

    You could always keep them to yourself if they arent all that important. I like to ask questions too, but i also take into consideration that not everybody harbors my curiosity, and would get annoyed if i asked all of the questions that came to mind *cough cough*

    Nothing wrong with being inquisitive, but there is certainly something wrong with being pushy, annoying, and vexatious.

    ~edit~
    I would like to see the development on the BX, but i have a feeling that if the devs wanted to show it, it would already be shown in the BX official thread. Remember, these devs like surprises
     
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