Sure, why not. But I will say I have to look into supporting KJLP entirely if I wanted to support the Zenith. It feels wrong to only support one small part of a bigger mod if that makes sense. So I will make my decision once I try it out. Configuration packs like these will take more effort to maintain.
Hotfix v0.7.3 has been released! This update brings numerous fixes along with introducing 3 new remastered sounds. See below for the changelog! Enjoy - Updated Lua file to include changes in BeamNG update v0.35 - Remastered Sounds for the engines listed: 2.3L I5, 5.7L V8, 3.6L V6 (2) - Hotfix 5.0L V8 exhaust - Hotfix BMW E36 flexbodies - 3.6L V6 maximum RPM decreased to 6500 - 1.1L I4 idle sample volume decrease An another note, I'm still deciding how I want to do the "engine preview" videos. Once I find an idea that I'm happy with, I will continue to post more. Appreciate the support folks.
Hey y'all, been a while. Wanted to let you all know that I have been severely burnt out from modding and playing BeamNG in general. To pour salt on an open wound, I really don't see much interest in developing this mod further. I won't break down every reason why... but it essentially comes down to this. I'm taking sounds from a game that is quite honestly a pain to shift through. On top of that, with Engine Simulator 3D approaching early access, it will functionally make my sounds useless. Currently I'm taking sounds from a game where I have little control - but once this tool comes out I could create any engine/exhaust configuration I desire. Or anyone for that matter who has the tool. So yes while listening to Forza sounds are cool in BeamNG this really made me lose interest in maintaining this mod. I may make another mod in the future.. who knows.. but I'm afraid this will mark the end of BeamXForza for the foreseeable future. Thank you so much for the support on my YouTube and for downloading this passion project of mine. I learnt a ton about modding and hope to come back in some fashion again. Sorry to disappoint those who were waiting. Peace
could you upload the old versions? the ones with the old sounds and the one with the v12 and rotary you removed
Sure thing. That sounds like v0.6.2a One thing to note is that I can't guarantee it will work with the newer BeamNG versions, especially on some vehicles that have changed directory structure and such. But nevertheless.. see attached and have fun!
thanks for supporting this for as long as you could hopfully when eng sim 3d comes out you can use that for beam