Hi BeamNG'ers I’ve taken the liberty of re-adding Collada (.dae) support back into Blender. A 5.1.0 release is now available on my Github. Linux builds are already up on the release page, but I do plan to compile and upload the Windows build soon, and MacOS if anyone wants one for that. This is a fork based on my experience working with Bforartists (another Blender fork you might find interesting) Note: This is my first time handling a full release process (branches, tags, git-lfs, etc.), so please feel free to report any issues if something doesn’t look right!.