WIP Bringing new life to da Russian Trueno

Discussion in 'Land' started by Ezo, Jul 2, 2017.

?

What is the trueno body style?

Poll closed Aug 1, 2017.
  1. Coupé

    12 vote(s)
    8.8%
  2. Hatchback

    18 vote(s)
    13.2%
  3. Fastback

    12 vote(s)
    8.8%
  4. All of the options

    38 vote(s)
    27.9%
  5. Doesn't matter, It only need space to fit the tofu box.

    56 vote(s)
    41.2%
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  1. eleventhhour

    eleventhhour
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    it was spent mosly trying to gat the car to spawn
     
  2. Ezo

    Ezo
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    When i tryed to add them for the first time, the time spent was to figure out why it wont appear in the car selection menu, later i figured out that was needed to umpack them
     
  3. Skoops[FIN]

    Skoops[FIN]
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    So where do I place the mod in? I cant get it to spawn anymore.
     
  4. Ezo

    Ezo
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    You extract it and and throw/ copy the folder inside documents/beamng.drive/vehicles
     
  5. Skoops[FIN]

    Skoops[FIN]
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    Thanks, now I got it to work.
    ps. When you get it in-game I could take some screenshots for you :p
     
  6. Ezo

    Ezo
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    Well it is in game,but not everything is in game, soooooo, its realy complicated to explain i only have parts of the car in-game :p
     
  7. Skoops[FIN]

    Skoops[FIN]
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    I meant when you get everything ingame xD
     
  8. Ezo

    Ezo
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    When everything were in game, i send to you, so that way you can take the pics :)
     
  9. Ezo

    Ezo
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    Well, some new updates:
    Added @Fujiwara Takumi car as a config:

    I didnt added a pic because the car is not with the complete bodywork in-game yet, and i pretend to modifye the jbeam after adding all the body parts.
    Added some body parts such as:
    The door with @Fujiwara Takumi father's (for who dont know is Bunta Fujiwara :p) shop lettering in it:

    Panda Parts:
    Fender (R), Rear Bumper and The chassis panda part:

    Plz dont mind the orange headlight, its only a place holder.


    Also added non-panda parts, too:
    Such as Trunk and right door: (the left non-panda was already added)

    Dont worry, the trunk will have the badges soon.
    The chassis panda is removable, so dont worry about your hachi-go.
    Pop-up headlights will be correctly added after i figure how to remove this annoying rotation:

    If someone knows how to remove this rotation, please tell me! :)
     
    #49 Ezo, Jul 12, 2017
    Last edited: Jul 12, 2017
    • Like Like x 1
  10. Skoops[FIN]

    Skoops[FIN]
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    Will do! :p
     
  11. mr.shek

    mr.shek
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    --- Post updated ---
    WHERE DO U FIND dat
     
  12. Bakasan

    Bakasan
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    Dunno, just magically appeared on my computer one day:confused:
    screenshot_00001.png
    Maybe Nomura Ken broke into my house and left it behind, it sounds like something he would do...
     
    • Agree Agree x 1
  13. mr.shek

    mr.shek
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    file please
     
  14. Bakasan

    Bakasan
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    Okay, here you go:)
     

    Attached Files:

  15. mr.shek

    mr.shek
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    really:mad:
     
  16. Bakasan

    Bakasan
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    Make sure the pivot axis is set up right, if it's angled (which I believe is the case on the BX) then you will need to rectify it!
    Nah, I'm just messin with ya;)
    Here's the real one:)
     

    Attached Files:

  17. Spiicy

    Spiicy
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    Understandable have a nice day
     
  18. Sylveon2

    Sylveon2
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    I really like this invisible AE86 upload_2017-7-12_17-14-29.png
     
    • Agree Agree x 1
  19. Ezo

    Ezo
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    lmfao

    Aweasome monkey by the way

    (PS: I know you're trolling him you're good with that, and i dindt fall out in this joke)
    --- Post updated ---
    How did the original author didnt saw this:

    I didnt moved any node yet, and the 200bx jbeam almost fits perfectly!! (besides the rear that is too long, im adjusting it.)
     
  20. Solarisaircraft

    Solarisaircraft
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    lmfao
    86_texture.jpg
     
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