I was delighted the way the selection screen looked having vehicles with decals, really adds depth and believability. On the surface no issues so far. Will report if I find anything. SO glad I have my family wagon back! I'm keeping Clint Eastwood on retainer to keep the devs in line though. Thanks for being all over these mods!
I had a crash when I was upgrading the stock police cruisers engine to the 423 supercharged, other then that rather stable and fun as hell. Cant wait for the GM addon
There are 5 derby number decals and 5 race number decals available. They can be found under body>decal.
This mod just keeps getting better and better. Love it! EDIT: OK, I'm good, it seems to have fixed itself ..somehow.
Have some cool screenshots I took of this awesome mod. For as much as I love when real vehicles are imported into any game, it's rare that I find mods that take what's already there and improve on them. Your mods are the best to date example of this. So let me get the minor irritations out of the way first: The front lip spoiler on things like the supercharged wagon fall off at the drop of a hat, the vehicle control is wonky with the Ute to a degree especially with the heavy duty one, it feels a lot more top heavy then it is. I would also love to have a better transmission, because these things suck at take off. Especially the lower end ones. With the Mad Max cars, I would love to see dirt tires, because even though the mag wheels work, it needs to have proper mud terrain tires. The good though: The Supercharged Wagon is one of the best handling cars I've ever gotten my mits on in BeamNG, and generally the cars handle a lot better with whatever suspension mods you made. They are all modeled nicely and are just pretty to look at (which is why I included a few screenshots) plus things like the Surf Wagon and the Mad Max cars are awesome. Lots of verity helps greatly. Like I said before as well, in my book it's a massive plus that all these are based off the Buckle Moonhawk. In the end, great job. This is an awesome mod that I will and have recommended and I hope to see it keep getting updates.
Re: Bruckell Moonhawk T-Top, Sedan, Station wagon, Ute & Limousine V0.3.0 Help? Cache is cleared I also deleted the old mod and reinstalled the new one but it still happens, all the other wheels and windows have the same problem. - - - Updated - -
Re: Bruckell Moonhawk T-Top, Sedan, Station wagon, Ute & Limousine V0.3.0 Just go to Documents , Beamng.drive , vehicles and delete moonhawk_sedan
Re: Bruckell Moonhawk T-Top, Sedan, Station wagon, Ute & Limousine V0.3.0 Don't use an outdated version of the game i'd say. He updated it to use the new glass textures and you clearly missing them.
Re: Bruckell Moonhawk T-Top, Sedan, Station wagon, Ute & Limousine V0.3.0 Its not outdated??? The post above yours contains the solution.
Re: Bruckell Moonhawk T-Top, Sedan, Station wagon, Ute & Limousine V0.3.0 You can see its outdated by looking at the ui-gauges... Which had been changed in the latest release.
Re: Bruckell Moonhawk T-Top, Sedan, Station wagon, Ute & Limousine V0.3.0 You can change it back if you dont like the new gauges, like i have.
Re: Bruckell Moonhawk T-Top, Sedan, Station wagon, Ute & Limousine V0.3.0 Thanks man but I just deleted it reinstalled it deleted the cache again and then it worked so YAY
Hey, thanks for the compliments and the founded criticism! About those: - Lipspoiler: I thought I improved it but maybe not enough... I'll look at it! - Ute vehicle control: I don't know what to say... The suspension and wheels are exactly the same on the sedan and wagon. Maybe it's an suspension/wheel combo? The ute is lighter and has a lower cog compared to the wagon... But it's also more nose heavy (like it should I think) - There is the original Moonhawk manual transmission (do you mean the manual or automatic?) with a very long first gear and a direct drive (1:1) fourth gear. The 'race' gear I added has a shorter first gear and adjusted 2nd and 3rd gear, but (I thought for realism) still a 1:1 final gear. I can add a 5 speed which I think isn't realistic, a 4 speed with with a shorter, first, second, third and also fourth gear (which I also think isn't realistic, to my knowledge all cars have or a direct or overdrive) or a 4 speed with a even shorter 1st, 2nd and 3rd gear compared to the race version but still with a direct drive 4th gear. Which will act as a 'cruise' gear which looks realistic but I'm afraid no one will use. Are you aware there's a variety of different differentials available each having different ratio's? - The 'Mad max' car (nice name) tires are modified D15 off-road tires (mesh and jbeam), so they aren't just enlarged original sport tires found on the regular mag wheels. You are using the latest mod version are you? (In the first screenshot the wagon appears to have no door glass, and I've changed the off-road mag wheels to AR Vector wheels on at least the 'Mad Max' car) I already understood what you meant Someone before you also mentioned it. It's a small Multi-Dae typo... Which should be present on the previous version as well because I didn't change that part of the wheels. All wide steel wheels should have that bug. (So also the regular police cars) But still thanks for mentioning it! Ah, it seems that I forgot to mirror a face. I changed some things on the mesh, remove that area on the other side and mirror the adjusted area to the other side. Something went wrong I guess. Thanks!
Does this happen to anyone else? Its since the last update! I cleared all backups, cache and vehicle data files... I really dont know why this happens to me.