Unsolved Buying premade 3D models.

Discussion in 'Mod Support' started by Deleted member 162543, Jun 9, 2018.

  1. workclock1©

    workclock1©
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    I would recommend blender, it's free, and it's one of the simplest to use in my opinion, all the others cost a load of money
     
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  2. SubaruSTI07™

    SubaruSTI07™
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    3dsMax or blender your choice
     
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  3. Deleted member 162543

    Deleted member 162543
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    Guest

    Wrong year mate! I'm looking at a MK7 Golf (2012-Present), but thanks anyway! I don't think there will be any blueprints for the vehicle as it is still in production, but I can get all the measurement's I need luckily, as my dad owns a MK7 Golf.
     
  4. SubaruSTI07™

    SubaruSTI07™
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    there is one but its like 20$
     
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  5. Deleted member 162543

    Deleted member 162543
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    Probs blender
    --- Post updated ---
    Yeah and I'm not rich so i'll be sticking to blender :)
    --- Post updated ---
    Is it for the Golf S or a performance Golf such as the GTI or R?
     
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  6. Ytrewq

    Ytrewq
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    http://lmgtfy.com/?q=vw+golf+gti+blueprint
     
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  7. Deleted member 162543

    Deleted member 162543
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  8. Ytrewq

    Ytrewq
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    Ok, but you get the idea.
     
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  9. Deleted member 162543

    Deleted member 162543
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    I have found the blueprints and I am sure I could make a model (if I knew how to model), by referencing from the blueprints and occasionally running out onto the driveway with a tape measure.
     
  10. fufsgfen

    fufsgfen
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    Usually problem is that you have a goal and you want to reach that goal, however goal is too high to be reached right away.

    To get to goal, you might need smaller goals that build up what you need so you can reach that main goal.

    Modeling itself is not really that hard, in Blender you can press 'n' and you get panel that shows exact coordinates, then you can place each vertex exactly where you want, however even best models will not be so accurate.

    There are a lot harder and more time consuming aspects in making car for Beam than model itself, but to be able to make a model, you need to first get used to modeling and that of course takes time and effort.


    Try making a map, build objects for the map, those you can make with very little experience from modeling. That will help you to get used to modeling in more fun way than just trying to learn those big steps while climbing them.

    Low poly simple shapes are really great to start.
     
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  11. Deleted member 162543

    Deleted member 162543
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    Very true actually. I will start to learn from the basics in modelling and work my way up. May take a few years xD. Small steps.
     
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