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Camera moving in first person

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by bytx, Oct 31, 2018.

  1. bytx

    bytx
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    Joined:
    Mar 13, 2017
    Messages:
    398
    Happens to be in the new update, game uses WASD to move the cam, works with arrow keys but I prefer wasd. I can't change those settings in the camera menu, any ideas?
     
  2. Nadeox1

    Nadeox1
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    BeamNG.Support
    Staff Member

    Joined:
    Aug 5, 2012
    Messages:
    12,060
    The game uses by default:
    - Arrows keys to drive
    - WASD for the camera (free camera, relative camera, etc.)

    Since you changed:
    - WASD to drive
    You should also move the camera bindings to something different, else you will inevitably have conflicts!

    The bindings you are looking for are:
    Camera > Move (Forward/Back/Right/Left)
     
  3. chook100

    chook100
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    Joined:
    Aug 27, 2016
    Messages:
    4
    Any chance that will be changed or have an option to toggle this? Because I like WASD in freely mode to grab nodes and such but I also like WASD to drive.
     
  4. zestyfolfdude

    zestyfolfdude
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    Joined:
    Sep 18, 2016
    Messages:
    1,358
    Try using a gamepad, you won't have to worry about WASD to drive ;)
     
  5. Nadeox1

    Nadeox1
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    BeamNG.Support
    Staff Member

    Joined:
    Aug 5, 2012
    Messages:
    12,060
    To be clear, this is not a bug in the game.
    The issue is that when changing the driving to WASD, the camera keys was not changed to different keys. This results in bindings conflict.
    You need to fix your bindings anyways. This would have already caused you problems in the previous versions, if you tried to use the free camera or relative camera. Now it's just more visible since the driver camera uses them too.
     
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