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WIP Beta released Canyon of speed 2.0 1.8

Drive fast and jump destroyed bridges to cross canyons!

  1. cosacc

    cosacc
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    Joined:
    Aug 23, 2013
    Messages:
    39
    it's not true!! this is my favourite map!! usually I drive on it!!!

    probably if you add something new (stunts stuff) the map will have second life!! second chance to reach the success!!!

    it will be great if you add some mission on it, because it is similar to Utah map which has a lot of success for its missions or races..
     
    • Like Like x 1
    • Agree Agree x 1
  2. SergentFido

    SergentFido
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    Joined:
    May 30, 2015
    Messages:
    1,010
    To have a successfull Patreon way of income, people have to work monthes for free to obtain fidelity of their followers. One good exemple is the people having a huge database of fans in Deviant Art, that advertise themself for their Patreon after. The success is huge as well, but the work is years of making daily drawings and answering kindly to people.

    It's far from being : you're talented>open a Patreon>income. Also most of us modders have a work beside, so the time investment to make something like that before it works have to be considered.
     
    #402 SergentFido, Feb 21, 2017
    Last edited: Feb 21, 2017
    • Agree Agree x 1
    • Informative Informative x 1
  3. Car Killer

    Car Killer
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    Joined:
    Oct 12, 2014
    Messages:
    1
  4. DoullPepper

    DoullPepper
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    Joined:
    Nov 15, 2014
    Messages:
    580
    Yes, road decals are unstable on this map because the base of the map is four years old... The terrain coordinates are very important when you create a map, also this map have bad coordinates. This causes problems on the decals

    I didn't corrected this problem because if you move the terrain, you must move all objects too. It's not really easy.
     
    • Agree Agree x 1
  5. Faction54

    Faction54
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    Joined:
    Sep 2, 2016
    Messages:
    273
    Hey, I've downloaded the map and all it's stuff in 2.0 and it looks great, but it's really slow and sticky. I know it's not my computer because although its bad at graphics the lag is usually OK. it's not FPS that's the problem either, it's running on normal realtime FPS, it's just that it feels like it's in 1.5 or 2x slow motion. Has anyone else had this problem?
     
  6. DoullPepper

    DoullPepper
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    Joined:
    Nov 15, 2014
    Messages:
    580
    Sorry it's difficult to correct problems when you are not oneself in front of the computer. The support team know better do that. Try to contact us in this heading https://www.beamng.com/forums/questions-and-support.5/ :)
     
  7. ZoliGamesHD

    ZoliGamesHD
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    Joined:
    Nov 27, 2016
    Messages:
    16

    --- Post updated ---
     
  8. Squatch32560

    Squatch32560
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    Joined:
    Dec 17, 2015
    Messages:
    121
    I got a question about the bird sounds that play in the beginning.

    Does it come from the opening scene of an old Jack Nicholson movie?

    Every time I watch this movie, the first few seconds remind me of spawning on your map.
     
  9. DoullPepper

    DoullPepper
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    Joined:
    Nov 15, 2014
    Messages:
    580
  10. Daniel W. (MJ4Lyfe)

    Daniel W. (MJ4Lyfe)
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    Joined:
    Mar 31, 2017
    Messages:
    490
    Could you make sure the AI works correctly? AKA almost every road and, when going under the broken bridge, not to try to go onto the bridge. (you'll see what I'm talking about if you have AI go that way.)

    Really want to do some Police Chases here, but the AI sort of cuts it short :/
     
  11. DMZamora

    DMZamora
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    Joined:
    Jan 13, 2014
    Messages:
    4
    Had an old version of this map working with some texture bugs on 0.10.0. Updated to 1.8 and now it don't even shows up at the Freeroam selection screen :(

    Any hints?

    Thanks in advance.
     
  12. bob.blunderton

    bob.blunderton
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    Joined:
    Apr 3, 2015
    Messages:
    926
    Works fine

    Put the zip I downloaded a week ago into level-selector and it works fine,.
    You either have an old conflicting version, or you have a mod that conflicts with this one knocking this out.
    Fix your mods on your end, it's not the map.

    Also, to another poster, about the decal roads, it's not the location of the map center that throws off the decal roads, between versions the decal road algorithm has changed a few times, you just need to move the road's nearby node just a hair and it will right itself.

    My Roane County map is one of the largest, and the decal roads work just fine, it's just, especially if you have lots of nodes spread far apart, it does this sometimes. After each new version you must inspect your map.

    Map works great, only glitch was aforementioned decal road corruption (just move the node a bit and it's dandy). 5/5. Don't need to more than just start this map up to see every reason why any vehicle/driving game or sim buff should buy this game - this map is why I did.

    Oh and it's a great place to introduce your unneeded pianos to your friend gravity. KLONGGGG!
     
    #412 bob.blunderton, Aug 13, 2017 at 5:56 AM
    Last edited: Aug 13, 2017 at 6:52 AM