Safety first! Let me introduce...the "dynamic flag signs"... ..."Yellow flag" means...a car comes to stop within the landing zone. If a car drops into the pool, the jump-event will be stopped with the "red flag". When the area is cleared...the "green flag" shows you to put the pedal to the metal! 8K screenshot quality. Work in progress!
Would it be possible to add a high speed circuit? Like something from nascar? There could be obstacles on jumps off the side too
I think there are enough NASCAR-related tracks released for BeamNG. Also a large speedway would not fit the environment of this map. Sorry. Here is a short demo video on how the yellow and red flags will work.
This is magnificent! It’s like Car Jump Arena, but better in every single way! Can you V12 swap it tho? I must know, for science.
Which V12? The motor that moves the RGB rings around glass sphere? ...I have to disappoint you. The rings are powered by an electric motor.
Amazing work, do you have any projected beta access release by the way? Will definitely be paying for that.
Hey Spencer. Thank you Before I start the public early access, I want to get rid of a few ugly spots...like this ones: For the people who want to support me and my work, I will release a paid "Early Access" version...if all goes well, the first version will be available in September. From then on I will be releasing monthly updates until the map is finished. More information on an exact release date and price will follow shortly.
Love the last few progress pictures and videos you have been posting. Its looking great, cant wait to play it. I have been focusing heavily on my maps, but I noticed a while back on your garages thread you requested themed garages and said you have "garages for jumping, rollover and the stadium" Since you will still be a while until the full release, I will probably take my time with that, but I would love to get at least one or maybe one of each of the requested themed garages made instead of just a personal garage.
Take your time. There are enough garages left. First september-release ("Early Access") is paid. For the people who want to support me and my work. So you get direct access to the map and monthly updates till the map is 100% finished. You can make suggestions, report bugs and just test the map. When the map is finished, a "free" version will be released via the in-game repository. --- Post updated --- If you are tired after a hard day walking around “Car Jump Arena” and you just want to sit down and have something to eat and drink (for example a tasty beer and a "Bratwurst")... It's not just a simple map. It's all about the details!
Slightly more progress of the landscape... ...and something to explore in walking mode. A restaurant at 368m altitude. I hope you are not afraid of heights... 8K screenshot quality. Work in progress. Enjoy.
Could we have burger prop? --- Post updated --- You should add something on the beach, like dunes or boats we can jump across
I’d love to jump some dunes with my funny french sedan with slicks and a V8 (it’s actually good offroad somehow, except for bumps, the suspension isn’t too happy with it)
Quick question: will the area where you spawn to go down the main jump, central, remain floating or will a tower be built beneath to support it (and as a way to reach it from a real life perspective). Also will the town behind be accessible?
There will be no tower or anything like that. There is a helicopter that takes the cars to the top. The town behind the ramp is just for decoration. It won't be accessible through roads. You can go there if you want, but it's low poly and it has no collision.