that grass is a good spot for trees, natural shadow in sommer and looks good also is big enough Will there be parked cars support?
The vegetation like trees, bushes etc. and the terrain/groundmodel design will be done at the very end. Yes...parked cars support will be added. Tested it successfully. But that will be also done when everything else is finished.
What do you think about the "Glass Sphere" from the first CJA map? I thought about creating a sequel, but I don't know if you'd like to have one in "CJA 2023"? When watching YouTube videos this part of the map isn't played much. If yes...do you have any ideas or suggestions to make it better than in the first map? Bigger? Smaller? Something else?
The one thing I didn't like about it is how the camera always behaved weird in it. If possible maybe you could add some kind of custom camera script to fix it? But idk if it can even be done
I steered to the left because I wanted some action. But if you want, you can land the car properly. It is possible. It depends on your speed at taking off and how you act when the car touches the ground. You can land it without damage if you want
Maybe instead of glass, make it metal like a cage of death. And make it bigger so it can fit more cars at once
Bigger is better...I tried it a few weeks ago The diameter of the sphere was 250 metres...you can do it with the Civetta Scintilla "Velocitá". But this size is no option for the final map...just playin' around
With the old map, a big part of the appeal was that the roads all seemed to go somewhere - like you could drive up to the top of the ramp from the bottom without teleporting and whatnot. Will that persist here - the from any point on the map to any point on the map being connected with roads, especially on the ramp? The other cool thing about the old map was that to use any of the 'novelty roads' - ie the big bridge, they were necessary if you wanted to travel about properly on the map. Will that persist here?
I would never have expected you to be alive and do a new map, really looking forward to it and am glad the legend is back Just one minor thing, could you please make the outer of the bridge cables bow down a bit? Seeing the impossible straight cable just triggers me, lol
Yes, that will persist. There is a closed highway-loop (Autobahn) around the whole map (including the bridge) and five exits that leads to parking lots, paddocks, garages, etc. The only exception: the way back up to the ramp. Because the size of the ramp itself and the landing zone in comparison to the first map, I had to cancel that feature. But I have already a sollution for that, that you can bring you car back to the top without using the quick travel. More informations on that when It's done. Thank you. The design of the bridge is finished. Maybe later when everything else is done.