Released Carbonworks F4 ('21 - '24)

Discussion in 'Land' started by LucasBE, Jul 3, 2023.

  1. LucasBE

    LucasBE
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    v1.0 is out now on the repository!

    F4_1.png


    Feel free to check it out by clicking here! Overall I'm extremely happy with how this turned out and I can't wait to see what uses people make of this. Have fun! :D
     
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  2. Angry_Bird

    Angry_Bird
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    Did a quick engine swap mod with a 3.7L Racing V8 (650 hp, Bolide-based engine model), also features adjusted nodes and dual functioning exhaust, plus 2 sets of widened rear tires (13x11.5 and 13x14)
    screenshot_2023-07-15_20-54-42.png

    I would probably release it tmr on the repo, if you don't want me releasing me plz do lemme know asap

    @LucasBE
     
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  3. LucasBE

    LucasBE
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    that's got to be the most unrealistic thing I have ever seen
    I don't want this to become the next f1 mod, it's supposed to be a low-power, low-downforce entry level race car, not some v8 monstrosity

    I genuinely appreciate the fact you're trying to make this at least somewhat good looking but it seriously have no place inside a F4 that was made with competitiveness in mind
     
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  4. Angry_Bird

    Angry_Bird
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    Yea my idea was NOT about making it a F1 mod, but just some employee in a tuning company who has some resources and gone haywired enough to put a V8 (and somehow the boss is crazy enough like him to approve production of a dozen samples).

    The goal of this mod is just an engine swap, period.
     
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  5. LucasBE

    LucasBE
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    Goes against the purpose of the car IMHO. My only fear is that people will end up using this more than the inline 4 because "more power more good" and that is not what I'm trying to achieve with this mod. You're free to keep this for yourself as I have no problem with people making modifications to my mods, but I do not want this to be a public mod.
     
  6. Angry_Bird

    Angry_Bird
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    If they can keep the car from spinning into the wall before 3rd gear lol
    Ye I reported it to the mods to take it down dw
     
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  7. emilio_eric_rdz97

    emilio_eric_rdz97
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    Why doesn't the car go backwards?
     
  8. LucasBE

    LucasBE
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    There is a known issue where it can't go in reverse using arcade gearbox mode. It works just fine using manual shifting. I have no idea what's causing it and am actively researching how I can fix it.
     
  9. JFoxx97

    JFoxx97
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    Amazing work on this one mate. I much prefer these smaller formula cars.

    -Any plans to make the low vis light functional?
    -And perhaps increase the gearbox volume in the cockpit

    Thanks for giving so much to this community despite the attitude of some
     
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  10. LucasBE

    LucasBE
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    The rainlight uses the hazards function :)
     
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  11. Wafloon

    Wafloon
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    Loving the car.

    Are there any plans to add non-regulation parts? i.e. throwing in a high RPM V8 ;)

    Edit: Just saw the previous posts :eek:
     
  12. JFoxx97

    JFoxx97
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    Lol whoops, thanks
     
  13. IAMARABSKAIA NOTCH

    IAMARABSKAIA NOTCH
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  14. radig

    radig
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    I know you probably won’t be taking suggestions but something like a lore friendly MK6/7 Golf would be awesome considering we don’t have many early 10s cars OR any newer hatchbacks.
     
  15. Ekspect

    Ekspect
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    I don't want to reply on Lucas's behalf, but haven't you already asked the same question in the Discord? He is probably tired of telling people he isn't taking suggestions.
    Just let the man enjoy his vacation haha.
     
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  16. Lakloplak

    Lakloplak
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    Incredible like always! Only thing missing for me is n2o, not for the nos, but so I can engage the engine swap mod ;). I added it in myself for now.
     
  17. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I think that is intentional so people don't cheat in BeamMP when racing this car
     
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  18. DutchBloke28

    DutchBloke28
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    Why would you want to play fair lol

    On topic, this mod is fantastic. I play on keyboard and even I can get around a racetrack with this at speed
     
  19. js01

    js01
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    Do the real cars run only 15psi in the tires? Great mod by the way, it's a lot of fun to drive on short ovals
     
  20. RobertGracie

    RobertGracie
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    What an incredible mod @LucasBE That was indeed worth the wait, I cant wait to see what you do with more in the Carbonworks lineup in the future, if there is to be one, could there be an F3 version right up to an F1 version as well? just a thought
     
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