Cancelled Charmand Cuatro

Discussion in 'Land' started by TechMechanic, Feb 17, 2018.

?

What version should I create? (see images below)

Poll closed Feb 24, 2018.
  1. Sedan

    95 vote(s)
    59.4%
  2. Van

    42 vote(s)
    26.3%
  3. Pickup

    23 vote(s)
    14.4%
  1. TechMechanic

    TechMechanic
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    It is a light car, so far it is keeping to a realistic weight, and I believe that the reason it jumps like a brick is 1. The suspension setup is not made for jumps or heavy work in any way and 2. The car's aerodynamics are really non-aerodynamic (like a brick). The front wheels do need fixing, I will get to work on that.
     
  2. TechMechanic

    TechMechanic
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    I'm on a roll!
    The exterior bodywork is on, not very well, but there all the same. I should have also fixed the steering issue by revamping the entire steering setup, please tell me if I have caused a new issue, by making a new system. :/
    Whoo! Alpha 3!
     
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  3. Cutlass

    Cutlass
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    I’ll s a hatchback, not a sedan
     
  4. TechMechanic

    TechMechanic
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    I will rename it by the next release
     
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  5. Can-06

    Can-06
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    At current alpha release rear suspension collapses when driving over a small bump, but that's understandable for the progress I guess.
     
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  6. TechMechanic

    TechMechanic
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    I made a bit of progress, so I will keep you updated; Firstly the rear suspension has been stiffened drastically, it is very difficult to break it under standard driving. (Standard irl driving, not standard beam driving, hitting big jumps will break it. Duh...) The interior has also been started, although the props are not finished. Unfortunately, no pics.
     
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  7. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    It's so cool to actually se the mod being moulded and put into the game. It makes me so happy
     
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  8. TechMechanic

    TechMechanic
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    Alpha 4 is now public.
    Contains the Interior_S***.jbeam File.
    Steering wheel and dashboard, no pedals or dials though.

    Added glass too, very tinted.
     
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  9. Cutlass

    Cutlass
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    very jiggly, and slow
     
  10. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Did you expect it to be fast?
     
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  11. TechMechanic

    TechMechanic
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    I expected slow, jelly-likeness is one of many things to be added to my list of things to do, right above textures and under fixing the glass
    --- Post updated ---
    Not as slow as it is in game, 0 to 10mph in roughly 10 seconds. I can probably walk quicker.
     
  12. TRABI90

    TRABI90
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    Doing well keep up the good work!
     
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  13. killstreak451

    killstreak451
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  14. CN877

    CN877
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    (Click on the 'Up' Arrow above all the quotes to see the whole message incl. pictures)
     
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  15. TechMechanic

    TechMechanic
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    Usually I wouldn't do this, but I googled "charmand cuatro" and I managed to get images from there too. You didn't need @CrimsonCrocodile to do that for you.
     
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  16. AshtonGamerYT

    AshtonGamerYT
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    It would be a good idea to put some pictures of the mod in the post, just letting you know.
     
  17. The Raccoon

    The Raccoon
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    y'all should just be happy its out now, welcome back to the olden ages!
     
  18. AshtonGamerYT

    AshtonGamerYT
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    Here is two suggestions (I mean things I saw wrong) I am not gonna say things like no textures and somethings aren't modeled yet, as this is still in very early WIP.
    1. The roof and doors are deformed a little bit before even moving.
    2. I am sorry about that hard work, but from what I know, it is not needed to jbeam the interior!
    (look at images)
     

    Attached Files:

    • screenshot_2019-02-19_19-43-57.png
    • screenshot_2019-02-19_19-44-07.png
    • screenshot_2019-02-19_19-44-59.png
  19. TechMechanic

    TechMechanic
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    1. The doors and body are not very stable, I agree and I will try to fix that after the suspension and chassis that I an doing now.
    2. I fully Know that you don't technically need to jbeam the interior, but to make each seat it's own camera and such I needed to.
     
  20. TechMechanic

    TechMechanic
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    • Like Like x 1
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