This model looks pretty good. It needs a bit of touching up here and there to make it less jaggedy but overall its coming along. As for Jbeam. I could be wrong but ive heard people say not to use the blender jbeam exporter and to make it yourself as it can be alot easier in terms of troubleshooting and better quality. Heres a link to the "Modding for Dummies" discord which has a BUNCH of awesome tutorials on anything from Jbeam to getting the car driving - https://discord.com/invite/3Fy86de
Looks very good, you could maybe try to make it a bit more tidier and aligned but it's okay. Could i also see the entire car ?
I'm already in the server --- Post updated --- Sure. Wait a minute, i'm modeling the battery --- Post updated --- bruh blender froze for some reason --- Post updated --- --- Post updated --- The last one is the battery --- Post updated --- GUYS I FOUND OUT THAT I CAN USE LOOP TOOLS!!!! YEYYEYEYEYEYE
) I am a pain too sometimes, don't worry. I think its what u requested, right? Also, is there any problem if i use mirroring?
Yeah, it's fine if you use mirroring. Polyflow looks good but you should split the roof and sideskirts into multiple squares like everything else, beamng moves vertices according to the jbeam so if it's like that it will look weird.
Fun fact: I tried to do the jbeam of the chasis and import in game. At that moment i didnt knew that i dont need too much vertices (beams) so i just... limited dissolved all the body... Idk what happened next but the wrong thing is the roof. And yes, i will repair it don't worry
I don't think that's the correct way of doing it, i'd say base it on something like the covet and move the nodes using a text editor to fit the shape.
Added steering wheel (no airbag, because the Ami doesn't have, as being a small car), gauge cluster (needs rework) and gas&brake pedals. Reworked the dashboard a bit at driver zone to cover the pedals. Hope it's ok, and also, tell me, how can i remove the green overlay from the steering wheel and pedals? If u ask, i took them from Vivace's files. --- Post updated --- Also, reworked on the roof and side skirts, as avoiding bad deformation.
Alos remember, if you want to make an edge sharp, select it, right click and mark sharp, and also you must put an edge split modifier.