Released Cherrier Tango

Discussion in 'Land' started by Baconzez, Dec 16, 2024.

  1. Baconzez

    Baconzez
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    im like 99% sure i fixed this like twice but its still brok for some since the game makes mat files where the configs are located for some reason and a cache clear doesnt remove them
     
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  2. NormalSwiss_Guy

    NormalSwiss_Guy
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    • Agree Agree x 3
  3. Werft hin

    Werft hin
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    is this mod still being fixed because the gauges have no texture.
     
  4. Baconzez

    Baconzez
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    there is a fix coming yes
     
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  5. Werft hin

    Werft hin
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    oh nice thank you :3
     
  6. LaggyPCGamer771

    LaggyPCGamer771
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    send the link. either you want to tick us off, or just be polite and send us the link. :3
     
  7. Devel6016

    Devel6016
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    jesus christ new forum users srsly be wildin
    SCROLL UP
     
  8. LegThePeg

    LegThePeg
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    First, quit being so entitled. You aren't owed anything.
    Second, the link is literally at the top of the page.
     
  9. Shelbyiris

    Shelbyiris
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    hey Bacon, any estimate and/or workaround for the gauge lights not having a texture?
     
  10. mimolli

    mimolli
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    Could you please Update the tango with the Things from the extern link :)
    sample: rear windscreen wipers
     
  11. Baconzez

    Baconzez
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    what external link
     
  12. LaggyPCGamer771

    LaggyPCGamer771
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    im talking about the fix of the indicators, user said "if the creator allows this edited main_materials.json file, he would upload it". its been 2 months since he made the reply, sorry because i was too impatient of course, i just wish the creator fixes it soon, i apologize for my immaturity. :D
    --- Post updated ---
    Im not new actually, i created an account because my old account i forgot the password, i played back in 2020, and played again in 2024 and now.
     
  13. carambolage

    carambolage
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    So I took some time to check this cute little car still working under BeamNG 0.35

    It seems that everything is fine :)

    @Baconzez : In the tango.jbeam you already coded a "lowfuel_decal", that was deactivated by comment double slash. By uncommenting these lines in electrics section it works without errors. I set fuel volume very low and then full throttle until fuel tank was empty ;)
    Working decals are: ABS; checkEngine; highBeam; hazard; signal_L; signal_R; lowFuel

    suggestion:
    - airbag steering wheel option (because this was a thing even in small cars at mid 90s)
    - maybe you could add an "older spec" 1,3L OHV engine with a bit less power than the modern 1,2L engine.
    But I think there is already a mod around with Renault C3G and D7F engines.

    I'm playing Beamng since 2017 (Version 0.13 or so...) and we didn't had much nice little cars in such a good quality like this one here :D
     
  14. Baconzez

    Baconzez
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    the lowfuel_decal isnt used so uncommenting it does nothing, if you add it to the dasb electrics it entirely breaks the car
     
  15. carambolage

    carambolage
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    OK, but on my end it works fine :)

    Whenever Beamng rolls out an update or a major change happened, I always perform a deep cache clear. ;)

    baconzez_cherrier_tango_gauges_repaired_2.png

    Are the dots in the middle display animated? In gauge_standard.js file there is an Array fuel[] but I can't see a difference in the display. :confused:
     
  16. Zackinabox

    Zackinabox
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    how to fix no texture on the signals and stuff?
     
  17. carambolage

    carambolage
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    check the file "main.materials.json" and edit the section "tango_decals_gauges"

    But I think, @Baconzez said the fix is ongoing ;) So just be patient...
     
  18. Zackinabox

    Zackinabox
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    Oh, ok. :)
     
  19. Baconzez

    Baconzez
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    ill send out an update with that fixed and skin support later today for approval :p
     
  20. mimolli

    mimolli
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    Can you please Update the tango on the repo because
    There is no Airbag or police konfig:)
     
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