On Hold Circuit de la Sarthe (Lemans Track)

Discussion in 'Terrains, Levels, Maps' started by A&T Wenger, Oct 12, 2020.

  1. A&T Wenger

    A&T Wenger
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    This Track was originally from rFactor2 and was then converted to a map for Assetto Corsa. The download is available to download for AC at Race Department: https://www.racedepartment.com/downloads/circuit-24h-lemans-2017.2482/. I asked the author of the map if I could release it publicly and he said I could if I give credit to him and the original authors (I will post a screenshot of the response from the author for proof but the pm got deleted since it was months ago so I need to wait for a response from the author).

    I got help from a bunch of people from the beamng.drive forum but I still have lots of work to do with it since I can't just drop the dae into the game and release it. I have a lot of editing to do with the model and some textures I need to fix. I'm also going to use a google maps screenshot as a template for the trees and grass. Don't expect the map to be released soon since school has started up again and I won't be making lots of progress.

    Here are some screenshots
    View attachment 726373 View attachment 726366 View attachment 726365 View attachment 726363 View attachment 726362
    Credits:
    • zolee145 For the original 2012 rfactor version
    • Conversion and improvement to Assetto Corsa Tiago Lima
      Update to version 2017 by
      jim lloyd
    • Terra21
    • me for conversion, improvement to the track, and adding Bugatti Circuit along with roads in and around the track
     

    Attached Files:

    #1 A&T Wenger, Oct 12, 2020
    Last edited: Nov 3, 2020
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  2. A&T Wenger

    A&T Wenger
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    WIP-CircutdelaSarthe_BeamNG-GoogleChrome10_15_20208_12_49PM2.png
    Wow someone actually liked my map.
    Anyway I'm still editing the model I imported the track into the game but it still has a bunch of things that I need to add. Here is another replay but here are some parts in it where the camera does some weird stuff though. The new replay is the second one I posted.
     
    #2 A&T Wenger, Oct 16, 2020
    Last edited: Oct 16, 2020
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  3. STICH666

    STICH666
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    That was me lol. I can't wait honestly. I tried porting maps over but the way I was doing it by exporting the map to one giant mesh was very hit or miss.
     
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  4. A&T Wenger

    A&T Wenger
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    Oof, I learned that trying to export a map in one mesh didn't work well if it did at all. The frame rate would be horrible. I'm working on preventing that from happening by separating the map into different pieces. (btw thankyou for the support, it really helps:))
     
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  5. Fatty on a ratty

    Fatty on a ratty
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    how only a few peple now about this:confused:
     
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  6. A&T Wenger

    A&T Wenger
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    tbh I don't know. I guess Circut de la Sarthe isn't popular. btw I think it will be released a lot sooner than I was expecting since editing the track has been going a lot quicker than I thought it would.
     
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  7. rob_01

    rob_01
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    Is it the old track with long straight or chicanes?
     
  8. Szymon2007

    Szymon2007
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    i believe it has chicanes as it says 2017 on the mod page
     
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  9. A&T Wenger

    A&T Wenger
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    nm I have the chicanes.
     
    #9 A&T Wenger, Oct 17, 2020
    Last edited: Oct 18, 2020
  10. rob_01

    rob_01
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    Be great to have without but either way will be a great track
     
  11. A&T Wenger

    A&T Wenger
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    screenshot_2020-10-17_19-21-56.png screenshot_2020-10-15_20-42-15.png
    Here are the chicanes, I will be keeping them because I want to keep the track as accurate as possible. Some of the objects and textures aren't in yet since they are connected to the terrain itself so they will be added later.
     
    #11 A&T Wenger, Oct 18, 2020
    Last edited: Oct 24, 2020
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  12. A&T Wenger

    A&T Wenger
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    btw does anybody have the Mercedes-Benz CLK GTR AMG mod shown in this video
    If you do, do you think you would be able to pm it to me? I would like to use it to try to replicate the 1999 Mercedes flip at Lemans in a trailer for this track.
     
    #12 A&T Wenger, Oct 19, 2020
    Last edited: Oct 19, 2020
  13. frame3

    frame3
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    Mercedes CLK GTR mod can be found by pasting the link in the description of the video and using it on the wayback machine.
    The mod sitll works luckily https://web.archive.org/web/2016101....com/threads/mercedes-benz-clk-gtr-amg.28722/
     

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  14. A&T Wenger

    A&T Wenger
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  15. A&T Wenger

    A&T Wenger
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    Right now, I'm removing that whole mess around the track in blender, I think it used to be for the trees but I'm adding my own but. I will be leaving the buildings along the track in though.
    blender.png
    Once I can remove all that, I can import parts of the terrain and add the greenery.
     
  16. Fatty on a ratty

    Fatty on a ratty
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    Vry nice
     
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  17. A&T Wenger

    A&T Wenger
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    Thankyou for the support.:)
     
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  18. A&T Wenger

    A&T Wenger
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    I imported some other objects:
    screenshot_2020-10-24_16-27-47.png screenshot_2020-10-24_16-26-16.png screenshot_2020-10-24_16-27-04.png
    Its not much but I plan on adding parts of the terrain in a week or two.
     
  19. Denisroro

    Denisroro
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    Wow, I've been waiting for this for so long! I'd love to see the final result.
    Do you think we'll be also able to drive on the nearby roads that aren't part of the track itself? Half of the track becomes a public road when there's no racing, so it would be cool to have that.
    Also, would the Bugatti Circuit (and maybe karting) be included?

    I'll keep an eye on this mod, great job so far!
     
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  20. Fatty on a ratty

    Fatty on a ratty
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