YET ANOTHER UPDATE NOW LIVE ON KO-FI !IMPORTANT! Delete the Old Version of the Mod because I've Changed the File Name It's been a long time coming but it's about time I release a update so, whats new: -Support for the Moonhawk! (still very much wip tho) -New diesel V6 -New hidden twin turbo intake for V8's -Many New NA intakes such as performance carbs and EFI -New Selectable Turbo Intakes, you can choose between different carbs or EFI -New hood exhaust for the compound turbo setup with flap -Turbo whine sound is now also selectable -Fixes to missing stuff and other minor things -Changed Dark Stag Config to have the stealthy turbos And some pics I haven't showed here yet
this is a great mod only problem is the one of the cars has window texture issues making it black tint
yea that happened to me too sometimes, not really sure what the cause is tho. restarting the game fixes it usually but not permanently which car did the black glass appear on for you?
This mod is absolutely wonderful! Do you plan on adding it to more stuff like the Moonhawk or Burnside? Also I typically get the black glass on the Barstow. --- Post updated --- sorry to bump again but this is how the barstow ends up after playing for about 30 minutes
thanks dude and yes I've just added support for the moonhawk, the burnside will be up next once everything is added and works on the moonhawk also good to know, I think I first got that issue when I started doing the liveries even tho I never touched any glas material. This might also just be some classic beamng weirdness in the mix but i'll try to get that sorted
Heya, about time I post a progress update May I present, The one and only, Compound Turbo Tower! For the diesel I6 (also fully Jbeamed) on a more serious note tho, I'm currently changing the majority of how engine tuning is set up. The engine is now split into Top End & Bottom End, and you can select the engine heads and short block separately for both high performance and rpm if you so choose to, and a few other parts. I've already made new race heads and distributors for the I6 and V8 (V6 will once again get them later too) and finally each selectable component of the engine will also effect your power output, from the intake filter down to the exhaust header, thanks to R4NKING for helping me on how to edit the lua and a new Cross-Ram Intake for the V8
Honestly, this mod is just insane. All the detail about power output and all custom models, its really easily my fav mod for Beam. Your an amazing mod Dev, keep up the insane work.
i just realized with some of these engines you can basically recreate this lmao Oldmobile 4.3 diesel powered 79 Corvette "Cyrus" - YouTube
Damn, this mod is amazing, shame im gonna have to wait for the full release bc unlike others, im broke :<
Completely forgot to post this little sneak peek of a little something the Burnside will be receiving in the future (very wip don't expect this to be added to the mod any time soon) and thank you for the nice comments, I really appreciate it, keeps me motivated :3 also I won't keep you waiting for much longer, i'm planing to release the next update on Halloween
I've tried estimating before and im already way past that date, so i can't say unfortunately because i don't know either, my best guess atm would be this year it'll be a "it's ready when it's ready" until then
It's Spooky Update Time! --UPDATE 0.3-- (Halloween Patch) about time for a new update to the pack, with a BIG rework to engine tuning (only for the Bluebuck atm) splitting the engine into two sections adding new race Cylinder Heads, new Distributors and general ways to tune the engine to your liking. Other new Additions and Changes Include: -Added Jack O'Lantern Turbo Accessory -Added Cross-Ram intake for V8's -Added Compound turbo stack for I6 Diesel's (up to 6 turbos!) -Added Engagement Clutch for Superchargers -Converted Textures to .dds -Adjusted Supercharger Textures -Adjusted Supercharger Textures Links to the mod are on the Bottom of the Main Page