Released Cliff 2.0 (update)

Discussion in 'Terrains, Levels, Maps' started by DevKryton, Sep 2, 2013.

  1. shinzawai

    shinzawai
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    thnx man
     
  2. zorgoz

    zorgoz
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    when i play this map the ground is white. so i dont know what to do, but its still playable and great. :D
     
  3. IBsenoj

    IBsenoj
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    That's almost the most thanks in one post I've ever seen...
     
  4. NaxNir

    NaxNir
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    had this error when loading
     

    Attached Files:

    • tmp_12038-IMG_20140808_213641-1184690588.jpg
  5. Neobite

    Neobite
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    Re: Cliff 2.0

    nice :)
     
  6. ProSpartan

    ProSpartan
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    I'm running into some funky texture errors. It does not appear to want to load things properly. Attached are some screenshots of what's going on.

    I don;t know if the first one is suppose to have that description or not.
    Seconds is the fps
    third is an example of no textures and road side textures not working properly.
     

    Attached Files:

    • beamng screen 1.jpg
    • beamng fps.png
    • beamng no textures.jpg
  7. GingerPunk603

    GingerPunk603
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    This map was never updated to work after the pre-race update came out, which brought a huge overhaul of the textures and stuff. I have no experience with making any sort of mod for BeamNG, so I don't know how to help you. Sorry, bro.
     
  8. ProSpartan

    ProSpartan
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    Ah, that would explain it. Thanks. I may look into it.
     
  9. GingerPunk603

    GingerPunk603
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    No problem. I also noticed that you're new here. Welcome to the forums!
     
  10. Jester The Joker

    Jester The Joker
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    can you please update this map!? the pre race update screwed up all the textures
     
  11. Draegast

    Draegast
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    Textures are missing in the expirmental build just a heads up (you can see them in my video I deleted a few of them)

    Amazing map though having a blast with it!

     
    #91 Draegast, Nov 29, 2014
    Last edited by a moderator: Oct 21, 2015
  12. DevKryton

    DevKryton
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    Thanks a lot for the great videos and the feedback! It really motivates me to do antoher map.
    I am planning to do a Cliff 3.0 since months, (A way way bigger and better mod like this of the new Cliff map) yet I have a big issue wich makes it impossible for me to even mod a map for a few mins.
    I run a tripple screen setup, and when Beamng is in windowed mode, for some unknow reason it lags and doesn't get above 20fps at best,
    The day we can use the editor in Full Screen mode or I find a solution to the problem I will start modding again, but for now it's a pain in the ass with huge lags.
    (I have an i7 4770k and a gtx780ti SC so I don't think my hardware is the problem)
     
  13. MultiGamerClub

    MultiGamerClub
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    Ive got I5 and Radeon 7700 Series with 30-70 FPS, decent graphics, the pre-race and experimental build works fine for me ;)
     
  14. DevKryton

    DevKryton
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    Ye, Full-Screen works perfectly for me, it's just windowed mode with multiple screen setup. And for a reason I don't know the editor still doesn't work in fullscreen.
     
  15. naw12345

    naw12345
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    LOVE THIS MAP!!:eek:
     
  16. The AcE

    The AcE
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    2015-02-21_00002.jpg
    i have this problem with the textures!
    otherwise it is really cool!
     
  17. Nivracer

    Nivracer
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  18. Sando

    Sando
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    Sorry for bumping this but I think I fixed all the missing textures. Here is an updated .zip and I don't know why the dev didn't fix them, it's less than a 10 min job.

    Anyway, thanks to @narwhal2 for helping me with the asphalt textures. Enjoy.
     

    Attached Files:

  19. Dc5R

    Dc5R
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    Even though you bumped , Thank you very much ! :D
     
  20. DevKryton

    DevKryton
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    I did actually fix it for myself to do videos but I didn't think anyone would care about this map anymore so :D

    But thanks. I will link you at the top.
     
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