1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. Narwhal

    Narwhal
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,698
    e22247dad4.jpg
    one of my favorite beamng shots
    or this one
    7701ddbd9b.png
     
  2. VeyronEB

    VeyronEB
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,537
    Made a thing and got the colour selector to work.
     

    Attached Files:

    • screenshot_00101.jpg
    • screenshot_00099.jpg
  3. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,931
    It was definitely 0
     
  4. DrowsySam

    DrowsySam
    Expand Collapse

    Joined:
    Jul 30, 2013
    Messages:
    999
    o_O dat res, my alt+p screenshot was 161mb..

    186863ec36.jpg

    This is fun, especially with FFB :)

    a0a031814a.jpg
     
  5. Wolf

    Wolf
    Expand Collapse

    Joined:
    Feb 21, 2014
    Messages:
    285
  6. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,931
    *Gets in car & types address into Navman*
    Swiggity Swooty, Im comin 4 dat booty
     
  7. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Agree. 0 FOV gets the max "magnification" and a badass screen. Thanks man!
     
  8. Calais

    Calais
    Expand Collapse

    Joined:
    Jan 12, 2014
    Messages:
    418
    Woah, it sure does.

    12.jpg 13.jpg
     
  9. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Stairway to..

    (imported from here)
     
  10. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,696

    Attached Files:

    • bngh.png
  11. Erik.s

    Erik.s
    Expand Collapse

    Joined:
    Sep 19, 2013
    Messages:
    133
    A big fall?:p
     
  12. Wolf

    Wolf
    Expand Collapse

    Joined:
    Feb 21, 2014
    Messages:
    285
    I'm waiting fo ya...:eek:
     
  13. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    A sad story:

    nJyXSjh.jpg
    fVFE4aX.jpg
    Pr4WSBl.jpg

    Fin.
     
  14. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Jerry Reed, we love ya' buddy.

    screenshot_00096.jpg
     
  15. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,931
    Lubin on up
    Lubin on out
    Lubin on up
    Nothing can stop me

    I feel I've gone to far
     
  16. gmaksi83

    gmaksi83
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    349
    This video is blocked in germany (third party content):( but you can try if it works in germany.
    And feedback pls. if it works.
    Grand Marshal V8 GM Sporty - Under Pressure:D
     
    #4896 gmaksi83, Nov 16, 2014
    Last edited by a moderator: Oct 21, 2015
  17. machine

    machine
    Expand Collapse

    Joined:
    Feb 26, 2013
    Messages:
    740
    I just love this thing :D

    DlrAC7b.jpg czEEVtt.jpg

    Nailed it
    LQFzCpo.jpg

    How about trying to bomb another plane
    0M1mQwu.jpg
    Success
    IovS4xo.jpg
    Or not...
    XKBTIrO.jpg

    This turned out interesting
    oeeeDfU.jpg mQQlhOe.jpg iXwIZ0r.jpg
     
  18. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,931
    Is that a train? Because that motherfucker corners like its on rails!
     
  19. gmaksi83

    gmaksi83
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    349
    No, this is not a train:p
    now this modified Fullsize use: Collision triangles-dragCoef (Air resistance). body, R Wing, F bumper, hood, fenders. with different values
    And here is the wheel values:
    {"radius":0.345},
    {"hubRadius":0.265},
    {"wheelOffset":-0.065},
    {"hubWidth":0.275},
    {"tireWidth":0.265},
    {"numRays":24},
    //tire options
    {"frictionCoef":1.6},
    It is realistic, can not be a train.:eek:
    screenshot_00031.jpg
     
  20. Erik.s

    Erik.s
    Expand Collapse

    Joined:
    Sep 19, 2013
    Messages:
    133
    I think increasing numrays improves grip while the wheels turn(spin), the wheels are effectively rounder and touch the ground more.
    The node-beam wheels give the effect of driving on a corrugated road, sort of, more numrays= less severe "corrugation" and increased cornering grip
    Amrite?
     
    #4900 Erik.s, Nov 16, 2014
    Last edited: Nov 16, 2014
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice