I just played ROR and realised how similar the game is compared to BeamNG. Yes we have the physics but we also have all of the original BeamNG sounds in ROR and pretty much the same controls it actually surprised me how much they have in common some Mac BeamNG And some new BeamNG as well
First time ever completing this. This actually took 4 hours to complete without teleporting and mostly in first person.
Who would win? Bajarama prerunner or a stock Legran SE V6 TP? Spoiler Legran. 6 min 27 sec vs 7 min 13 sec. The prerunner was spinning out all the time
There is no way the PreRunner should have lost, even with the spinning out. As long as someone smarter then the AI was driving, then that's surprising.
Going where no one should ever be Yes, I managed to get here without any help Btw, I discovered that windshield is indestructible
I know but I can't find the files anywhere Repost: and some more ror cause why not p.s @gabester your RoR mods were awesome and I use them non stop in ror I think if vehicle production continues as slow as it is maybe just convert your old ones and add more details because these are incredible and actually prove what dev quality should be and is. I know you don't want to add it to beamng as a mod or an official vehicle so leave it to a last resort But I think it will make more people enjoy beamng vanilla content as for Newer vehicles to be added to Beam as are only modern vehicles are 2 hirochis and 2 ETKs, your gavrils would really help make beamng a better game. Then again what do I know about that goes on behind the Dev curtain. and of course some more mac BeamNG with some mucking about with the world editor and no textures
Read the following quotes from various users throughout the forums and you'll see why gabester doesn't want to port most of his Rigs of Rods mods to BeamNG (the Bandit was an exception, but even then, someone else asked for permission before doing so): On-Topic: I'm posting these screenshots of the D-Series again, because why not?
Yes I under stand this and I agree we should get Beam content for beam not ROR content. But with one vehicle a year beamng's content is decreasing and yes we get italy and autobello at the end of this year hopefully but that is only one vehicle and one hell of a map but Beam really needs to up there game with vehicle creation and development. I understand @gabester isn't in the best condition but we are really in need of multiple new vehicles as most users don't play ROR and as I said keep this Idea as a last resort. I know all of the above in your post but Beamng is a awesome game that just needs a few more vehicles to make it an even greater game more reposts: and I never said the ones in ROR had the highest detail I also never said port as is I said if it is the last resort use these as a basis because the brands gavril and burnside are already ingame so why not add new varients even change the name for example from Gavril MV4 to Gavril Grand belle bĂȘte for example All I am saying is that there is room for opportunity to make totally new vehicles out of old vehicles