Maybe I could do that... But I don't know when... - - - Updated - - - A secret map! Some people keep their maps warm up..
A wild Del Sol, in it's natural habitat. (This mod is really astounding, and it's easily above or at the same level of as official vehicles in terms of quality and polish. Everyone did a fantastic job working on this. )
It's not a sample. Most of the samples have device settings and macros that don't translate to Torque very well. The macro is a pre-fab I downloaded and tweaked. Doing a tutorial for the roads will be an epic undertaking and extremely complicated. The WM road process is very clunky and un-intuitive and just flat out raw. I don't know how else to put it. You literally would need tens of pages to make it understandable to a common denominator. World Machine is not a finished product and is constantly being improved (just like BeamNG). Please trust me when I say doing that specific tutorial will be a major pain in the ass. It's something people just have to learn and ask questions as they go along. Nobody is being snotty or selfish about this....if someone has the time and patience to do a tutorial that will work then by all means....my hat is seriously off to you. Nadeox, did you not use the process in Sulaco Bay?? those roads are awfully smooth.
Awesome car! (imported from here) In the mysterious hills of Japan.. (imported from here) TOUGE YO (imported from here)