Using the visible mesh would work, but I don't want to do so on a 4500 poly mesh. So I'll probably rig up a little collision mesh of some sort. ____________ screenshot to keep this post on topic
Im not a JDM fan but I still hope to see this thing finished one day. Also to say on topic, I just love how you can see the official vehicles quality is improving.
Following what Hadacoolname posted is my acknowledgement of the fact that the deformation has gotten really good. I couldn't believe my eyes after T-boning a Blista with the 200BX. The angles are just so damn realistic especially when you wreck by complete "accident" and are blessed with awesome deformation that really wakes your ass up. This screen demonstrates perfection in my book. I could (and will), stare at this all day long.
You always have something cool to show us. - - - Updated - - - Right. How to you get it to face the right way and not go crazy when you turn?