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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. MRcrash

    MRcrash
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    BeamNG Team

    Joined:
    Dec 12, 2014
    Messages:
    1,231
    Dis is da
    screenshot_2020-03-09_21-15-21.png
    Sorry
     
    • Informative Informative x 7
    • Like Like x 4
    • Agree Agree x 2
  2. KaiserimnopYT

    KaiserimnopYT
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    Joined:
    Oct 9, 2016
    Messages:
    3,960
    ok
    --- Post updated ---
    nice and thanks both for info
    i wasnt really going to ask for release anyway
    ot:
    screenshot_2020-03-17_19-14-52.png
     
    • Like Like x 1
  3. Grantyeye123

    Grantyeye123
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    Joined:
    Feb 13, 2020
    Messages:
    56
    is that...A LAMBO PATY?!!!!!!!!!!!!!!!!!!!!!!! upload_2020-3-18_12-33-41.png

    --- Post updated ---
    IBUSHU RALLY TIME!!!!! upload_2020-3-18_12-36-9.png
     
    • Like Like x 2
  4. KlaidasHQ

    KlaidasHQ
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    Joined:
    Jul 4, 2017
    Messages:
    278
    unknown.png
     
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  5. Ezo

    Ezo
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    Joined:
    Jan 11, 2016
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    893
    Nature is beautiful
     
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  6. CaptainZoll

    CaptainZoll
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    Nov 10, 2016
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    3,127
    no, it's a bolide paty.
    Screenshot198.png Screenshot199.png
    guess the car (easy) and drivetrain (more difficult)
     
    • Like Like x 10
  7. broohh

    broohh
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    Joined:
    Jun 6, 2019
    Messages:
    286
    BeamNGdrivex642020-03-1813-18-25.png BeamNGdrivex642020-03-1813-18-39.png BeamNGdrivex642020-03-1813-19-49.png BeamNGdrivex642020-03-1813-20-29.png BeamNGdrivex642020-03-1813-20-17.png BeamNGdrivex642020-03-1811-05-02.png BeamNGdrivex642020-03-1812-07-18.png BeamNGdrivex642020-03-1812-41-39.png BeamNGdrivex642020-03-1812-51-12.png BeamNGdrivex642020-03-1812-53-52.png
     
    #86967 broohh, Mar 18, 2020
    Last edited: Mar 18, 2020
    • Like Like x 9
    • Agree Agree x 1
  8. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,658
    Haulin'
    screenshot_2020-03-18_13-28-14.png
     
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  9. Nekkit

    Nekkit
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    Joined:
    Jun 30, 2018
    Messages:
    1,309
    BeamNGdrivex642020-03-1814-06-19.png BeamNGdrivex642020-03-1814-05-56.png BeamNGdrivex642020-03-1814-01-22.png BeamNGdrivex642020-03-1814-03-14.png BeamNGdrivex642020-03-1814-03-50.png
     
    • Like Like x 18
  10. KrukasKlep

    KrukasKlep
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    Aug 2, 2018
    Messages:
    669
    /\ needs a less shiny roof

    screenshot_2020-03-17_19-41-35.png
     
    • Like Like x 1
  11. Quattrovalvole

    Quattrovalvole
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    Joined:
    Jan 13, 2015
    Messages:
    605
    BeamNGdrivex642020-03-1821-32-09.png BeamNGdrivex642020-03-1821-47-44.png
     
    • Like Like x 4
  12. michael_zowski

    michael_zowski
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    Banned

    Joined:
    Sep 14, 2019
    Messages:
    847
    "Satsuma 100 any lift level"
    satsuma100anyliftlevel.jpg
    --- Post updated ---
    However, there might be some slight problems with the mod:
    -spontaneous combustion
    -car not working
    -you melting
    But other than that it should be good!
    problem.jpg
     
    • Like Like x 2
  13. broohh

    broohh
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    Joined:
    Jun 6, 2019
    Messages:
    286
    BeamNGdrivex642020-03-1814-11-37.png BeamNGdrivex642020-03-1814-30-47.png BeamNGdrivex642020-03-1814-50-55.png

    BeamNGdrivex642020-03-1814-30-47.png BeamNGdrivex642020-03-1814-31-26.png BeamNGdrivex642020-03-1814-35-47.png BeamNGdrivex642020-03-1814-36-51.png BeamNGdrivex642020-03-1814-37-28.png BeamNGdrivex642020-03-1814-37-35.png BeamNGdrivex642020-03-1814-38-07.png BeamNGdrivex642020-03-1814-38-34.png BeamNGdrivex642020-03-1814-50-55.png BeamNGdrivex642020-03-1814-58-06.png BeamNGdrivex642020-03-1814-59-49.png BeamNGdrivex642020-03-1815-00-10.png BeamNGdrivex642020-03-1815-11-23.png BeamNGdrivex642020-03-1815-11-36.png BeamNGdrivex642020-03-1815-11-58.png BeamNGdrivex642020-03-1815-12-26.png BeamNGdrivex642020-03-1815-18-05.png BeamNGdrivex642020-03-1815-18-16.png BeamNGdrivex642020-03-1814-01-18.png BeamNGdrivex642020-03-1814-05-27.png BeamNGdrivex642020-03-1814-11-37.png BeamNGdrivex642020-03-1815-01-55.png BeamNGdrivex642020-03-1814-48-33.png
     
    • Like Like x 11
    • Agree Agree x 2
  14. Phym

    Phym
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    Jan 1, 2020
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    • Like Like x 1
  15. KaiserimnopYT

    KaiserimnopYT
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    Joined:
    Oct 9, 2016
    Messages:
    3,960
    screenshot_2020-03-18_17-59-15.png screenshot_2020-03-18_17-59-24.png screenshot_2020-03-18_18-03-10.png screenshot_2020-03-18_18-03-22.png screenshot_2020-03-18_18-03-41.png screenshot_2020-03-18_18-04-42.png screenshot_2020-03-18_18-04-55.png
     
    • Like Like x 6
    • Agree Agree x 1
  16. Peter Beamo

    Peter Beamo
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    Jun 27, 2016
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    3,200
    FB_IMG_1584532547182.jpg FB_IMG_1584532535691.jpg
     
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  17. broohh

    broohh
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    Joined:
    Jun 6, 2019
    Messages:
    286
    I am using a couple of the standard shaders that come with Reshade, combined with the Path Traced Global Illumination shader beta. Not heavy on performance, but you need different filters for each map, and for day and night time, because a preset that looks good on one map looks bad on the other. Haven't found a preset that works for every map yet, I am sure someone will upload one some day.
    Definitely worth the trouble though, and you can switch through the presets with a hotkey once you're done setting it up. At the moment it still requires a 5$ donation on Patreon, but it's gonna be for free after beta.


    BeamNGdrivex642020-03-1816-57-29.png BeamNGdrivex642020-03-1817-16-55.png BeamNGdrivex642020-03-1816-55-19.png

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