For now, the added trees are sticking about. I was messing with the fog objects/meshes that are included in this pack. http://opengameart.org/content/3td-africa-savanna-pack-v10 Unfortunately, these items will probably be removed from Green Valley because their hit on fps outweighs their visual appeal.
Isn't it amazing, I find myself having a tough time keeping the "theme" of a map from wandering all over the place after finding goodies to use. The new trees in Green Valley look great and add variety but they also change the "theme" as I refer to it, essentially going from a dry high sierra feel to more of an inland New England feel. No problem with that what so ever though because it's just good ole' fun. Too bad about the fog, it really stands out and added atmosphere but as you say will probably be expensive. I have the Savanna Pack myself but haven't done much more than experiment with the terrain materials.
What you just did was the equivalent of giving a cripple a plastic leg then kicking it out from under them.
I played with blender3d and Node&Beam Editor and this came out am trying to add stigs to other cars or more than one stig inside one car. - - - Updated - - - stig can fly out through the windows now
old project before anybody gets a idea, yeah i've done the covet 200bx faceswap both ways. just can't be bothered to care for beamng atm oh, also, where did the photo mode and debug tabs go? i can't seem to find them.