I know I should focus on a single project at a time, but I just had to try after the T series hay hauler. All the textures are original BeamNG, some of the meshes are even a modified version of an original mesh. The container is detachable and deformable, the logs are separate parts able to fall off. The stinger steering is fully functional. They still need some n/b finetuning and some small parts like lights, reflectors etc. Also, the T65 race edition isn't forgotten
Aaand I´m back with new PC. Fastest I´ve ever owned. i7 4790 @3,6 GTX 970 16Gb RAM So awesome to play beamng 60fps with everything high
Well, I suppose that the UV isn't made for skins like this. The blue stripe should be straight all over to the other side (as you can see, it's nothing like straight on the bumper but on the other side it isn't as bad) and I have no idea where the top of the fender belongs in the UV (the part that isn't alinged with rest of the fender). Also devs, why hasn't my resource update have been approved yet even though it's been almost 48 hours from uploading. Even the other resources I uploaded after that got approved already.
I was able to get Trynelgren down to 227 mb, so I uploaded it to the "mods" thing. Now, I need to go update its thread.