You can either open the console, change the lua (down left corner) to Vehicle and type "fire.igniteCar()" or hit the vehicle's weak spots : - The 200Bx catches fire (slow) on the left (near the turbo) when it takes a hit slightly on the right - The Barstow catches fire (slow) under the engine, near the wheels, when it takes a hard hit on the front - The Covet catches fire (slow) on the right side of the engine on a brutal landing OR if you try to make a barrel roll and damage the tank on the back, it ignites instantly - The T series catch fire (instantly) when it takes a hit in its fuel tanks - The Bolide catches fire (instantly) when it brutally lands flat - The Moonhawk is like the Barstow, hard hit on the front. I'm still searching for the others
Ooh, fire. Oooh, more fire. Also, does anyone know the proper location for unzipped mods? I remember seeing something about a new location last night.
Oh... Ummm, well, I can explain. You can put out the fire in the water, I didn't know if that was added or not.
It seems like most of the screenshots posted involves a car on fire. The Grand Marshal would instantly catch fire if it was rear-ended. The 89' Pessima would instantly catch fire at the intake when impacted on the left.
Put the unzipped files in the "vehicles" folder outside the mods folder in the BeamNG folder located in My Documents. If such a folder doesn't exist, create one. The path should be this for the vehicles folder(Windows 8 path, shouldn't be much different from windows 10) ; Libraries/Documents/BeamNG.drive/vehicles As you can see this is operating directly inside of the BeamNG folder. This is only for your unzipped mods. Zipped mods should still work in the normal location. Same for terrains, although I think you know this Please note that this is only a temp fix, and will most likely be broken in a future update. Thank you Time for some pics;
This is making my browser lag. Anyway... I didn't think these rims existed before but I just found them. They are called Beta Quebecois and they are for 4-bolt hubs. I also discovered other new rims and a new hubcap that likely didn't exist in 0.4 versions.