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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. Holland

    Holland
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    Joined:
    May 23, 2013
    Messages:
    982
    OMG what is going on? I thought this was going on (off the forums) but I didn't know flim was in on it? Wtf?
     
  2. Fundador

    Fundador
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    Joined:
    May 21, 2013
    Messages:
    595
    and this made me laugh:

    (sorry link on picture removed)
     
  3. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Dragging my butt around...literally
    tKiyeq3.jpg

    Found this rim I made time ago. Doesn't suit bad on the X6
    XQz9P2P.jpg

    Horatio: ENHANCE!
    uoIgZUd.jpg
     
  4. LSDMT420

    LSDMT420
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    Joined:
    Aug 23, 2013
    Messages:
    386
  5. Fundador

    Fundador
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    Joined:
    May 21, 2013
    Messages:
    595
  6. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    More like useless antennas.

    Another addition to my test level (Where the magic happens):

    A small road section

    (imported from here)
     
  7. Budnytrain

    Budnytrain
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    Joined:
    Feb 7, 2013
    Messages:
    71
  8. derbymutt

    derbymutt
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    Joined:
    Aug 19, 2012
    Messages:
    96
    Got Bored; will finish without using D-15 N/B
    CJfmOJJ.png WSjfqJj.png xGrpFGI.jpg sJR3bcS.png
     
  9. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
    screenshot_00051.jpg
    cranked up everything to high


    totes maxed the game at 2 fps with a 60 dollar apu, you're all dumb for buying dedicated video cards! lol
     
  10. NoExistance

    NoExistance
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    Joined:
    Aug 5, 2013
    Messages:
    10
    beautiful.jpg LOVING the scenery. D15 needs moar bigger tires lol
     
  11. LT. Smell My

    LT. Smell My
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    Joined:
    Aug 5, 2012
    Messages:
    368
    So I hope I can finish this, and I hope this is okay Gabester, If I can pull it off could I release it? (may need a helping hand)
     

    Attached Files:

    • screenshot_00147.jpg
    • screenshot_00148.png
    • screenshot_00149.png
  12. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    I appreciate the work you have put into porting it, but I would really rather my RoR creations stay in RoR. The quality level is completely different since I've improved my skills and knowledge; I don't want to see my old models anymore.
     
  13. LT. Smell My

    LT. Smell My
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    Aug 5, 2012
    Messages:
    368
    Oh, :( Thats ok.
     
  14. AirSKiller

    AirSKiller
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    Joined:
    Aug 7, 2013
    Messages:
    229
    Just do the porting for yourself and don't release it, I'm sure Gab won't mind that, but keep it for yourself :)
     
  15. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Bivetta Colide
    a5X4DZP.jpg

    Dead Colide
    oXJxNcR.jpg

    Much flex
    qO4qhMZ.jpg

    Didn't need that axle anyway |:
    Bshrgqx.jpg
     
    #1355 Nadeox1, Jan 3, 2014
    Last edited: Jan 3, 2014
  16. XManic1995

    XManic1995
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    Joined:
    Aug 16, 2013
    Messages:
    2,798
    Plane accident!
    Screenshot 2014-01-03 13.14.22.png
     
  17. jotaonze

    jotaonze
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    Joined:
    May 27, 2013
    Messages:
    320
    Yeehaw!
    screenshot_00001.jpg
     
  18. AirSKiller

    AirSKiller
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    Joined:
    Aug 7, 2013
    Messages:
    229
    I think I broke it :c (Yes, both the Van and the game xD)
     

    Attached Files:

    • BeamNG31.png
  19. derbymutt

    derbymutt
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    Joined:
    Aug 19, 2012
    Messages:
    96
    I found an object and decided to hit it...
    4KW2sCa.jpg
     
  20. logoster

    logoster
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    Joined:
    Sep 5, 2012
    Messages:
    2,084
    ooo, do you have plans, or have already done the ford club from RoR? i was planning to port it myself, as a personal mod, but 3dsmax refuses to work right (i import it, (yes, i did convert it using the ogre xml converter thingy) but it never imports anything, nothing shows up, and unless there's a newer version of the ror .mesh import plugin for beamng that im not finding, the latest version is HORRIBLE, and does NOT work well at all)


    EDIT(well, edit as im typing this message, and about to click submit):

    oh, saw this:


    that really sucks :( i was really looking forward to using the ford club in beamng, because i have seen a screenshot of it somewhere on the forums, just don't remember where, or by who


    On-Topic:

    screenshot_00036.png


    Perfect Parking spot :rolleyes:
     
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