When you've got to drop off the grand kids at 9:00 & pick up the bingo table at 9:07 Nah lets face it, Gramps never would've made it out of the driveway.
I'd say that there are already enough challenging roads without adding negative camber. Some wip screenshots of said roads. Also, a few corners have little or no banking.
Looking sweet! This using the Cry3 road tool? I was going to recommend keeping the off-camber turn as well just because it can be done and they are a foul scourge in real life.
I'm using the old freesdk Cryengine tool. So, I suppose that it might be the cry 3 tool. Also, screenshots to keep this thread on topic jump landing oh, no tree Would you all like to have a beta before or after I make and add the nonmeshroad bridges?
I... uh... kind of made a ~ shape with my rally Pessima... It smacked into a tree. It still drove for a while after I took these pics (but badly)... Now the front right wheel is completely broken.
That looks like a Skoda, but I cannot tell what car it is. OT: I manage to nail the Covet with some bombs from B25 Mitch's B25 Mitchell. This could not have been more perfect.
May have been trying to recreate the cars from Stylo. The main Stylo car. My terrible version of an El Camino (but the closest you can get in Beam.NG) The cop car (gave it S2 engine tuning because SPEED IS KEY)
A bunch of random screens. here's my PC's spec's Computer Spec's Super Toaster (Friend named it this.) Windows 10 intel r core tm 2 quad cpu q8200 at 2.33ghc 2.34ghz 8.00gb ram about 16gb ram in all Hard drives OSE) 814GB SuperToaster2 HDD 97.6GB Supertoaster3 HDD 448 GB Asus Express gate P5G41T MLX Motherboard Corsair Water cooling Nvida GeForce GTX 760