Coupler break scale for doors.

Discussion in 'Ideas and Suggestions' started by mrwallace888, Feb 19, 2025.

  1. mrwallace888

    mrwallace888
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    Joined:
    Jun 17, 2015
    Messages:
    534
    For any things such as mods that control the break scale of beams and couplers, door latches are currently exempt.

    For example, AgentY's global value mod allows you to scale the deformation strength and break strength for cars. If you set the break strength to infinity, nothing will break off of the car but coupler nodes for openable door latches will still break. And if you set it to almost nothing, everything breaks off of the car easily but door latches will still remain at whatever strength they're set to in their respective .jbeams.

    "AgentY_breakscale_max": {
    "information": {
    "name": "Infinity",
    "authors": "AgentY",
    }
    "slotType": "AgentY_breakscale",
    "scalebeamStrength": "FLT_MAX",
    "scaleStrength": "FLT_MAX",
    "scalecouplerStrength": "FLT_MAX",
    "scalecapStrength": "FLT_MAX",

    },

    It would be nice to either have a new scale option specifically for door latches, or to have scalecouplerStrength include door latches since they're also couplers. I actually tried to see if I could do it myself in the game files but I couldn't find anything anywhere in the game files, not in .lua nor .jbeams or anything, mentioning anything about stuff like "scalecouplerStrength".
     
    #1 mrwallace888, Feb 19, 2025
    Last edited: Feb 19, 2025
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