But if you want an good NFS game, Payback would not be that choice. Most Wanted (including the 2012 version) was much better in almost every way.
When it comes to other car games did anyone get driver san francisco? Sry, forgot that this is about bad games(see what i did there)
(smol bump ok) "including the 2012 version" LMFAO that game had -no exterior customization -no engine mods -meh physics -decent graphics -no wrapping/vinyls -limited paint colors i think the ONLY thing thats better is cops in freeroam and how the cops drive.
2015 customization was decent, got worse as you went up in car price. but payback has higher end car customization, so yeah, its good
Maybe the game was like that because you don't "buy" the cars, you "collect" them instead, and maybe that would follow on with anything price-focused.
thats in 2012. in payback, you play to be able to purchase more cars. likely to make sure you don't become too over powered. The system in 2012 was weird. paybacks is almost identicle to FM7.
Here's one for you: Ford vs.Chevy on the PS2. I'm not sure which part is the most painful: the insulting redneck stereotypes, the physics that couldn't decide whether they wanted to be full-arcade or somewhat believable, the map design that seems OK when you first load up the game but turns out to actually be awful, or the random bits of Japan-inspired car culture thrown in (I actually had to look up what "choku-dori" meant because of this game). What do you expect I guess...
Yeah, that's what I meant. Well, atleast I didn't have to struggle to make money for an car. The problem is that it's hard to find an car, even if you know the map well, some cars are impossible to find.
I gave up on the game because the game tired and stressed me. FM7 was sometimes annoying, but atleast I was still able to continuously play it.
whats wrong with the garage? i mean, you have to buy them, which is a bit annoying, but space isnt very limited. and once you buy them all theres infinite space